Covering thirty years of computer-animated film history, and analysing over 200 different examples, The Computer-Animated Film: Industry, Style and Genre persuasively argues that this body of work constitutes a unique genre of mainstream cinema
3D Computer Graphics (CG) has become the dominant medium for modern animated feature films. It is wi...
This paper is indebted to the invaluable contribution of numerous animation artists, who shared with...
Animation is one of the six components in multimedia. Multimedia is infused with four components, gr...
Animation as a technology is generic and as a discipline it has been growing leaps and bounds. Appli...
The subject of this thesis is to provide a compact overview of the 3D computer animation in the live...
In this article I shall explore the position of animated films in the first decades of the cinema's ...
Animated feature films have been some of the most popular forms of entertainment in the past 90, alm...
[[abstract]]Abstract 3D computer animation is one of current media used to convey messages. Differ...
[[abstract]]The might of image strengthens constantly. Vision and video/audio both combine on dual s...
Toy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first compl...
We introduce an integrated animation and storyboarding system that simplifies the creation and refin...
This paper examines animation from several different views – historical through the modern computer ...
This report describes a computer system that creates simple computer animation in response to high...
Films for children and young people are a constant in the history of cinema, from its beginnings to ...
Toy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first compl...
3D Computer Graphics (CG) has become the dominant medium for modern animated feature films. It is wi...
This paper is indebted to the invaluable contribution of numerous animation artists, who shared with...
Animation is one of the six components in multimedia. Multimedia is infused with four components, gr...
Animation as a technology is generic and as a discipline it has been growing leaps and bounds. Appli...
The subject of this thesis is to provide a compact overview of the 3D computer animation in the live...
In this article I shall explore the position of animated films in the first decades of the cinema's ...
Animated feature films have been some of the most popular forms of entertainment in the past 90, alm...
[[abstract]]Abstract 3D computer animation is one of current media used to convey messages. Differ...
[[abstract]]The might of image strengthens constantly. Vision and video/audio both combine on dual s...
Toy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first compl...
We introduce an integrated animation and storyboarding system that simplifies the creation and refin...
This paper examines animation from several different views – historical through the modern computer ...
This report describes a computer system that creates simple computer animation in response to high...
Films for children and young people are a constant in the history of cinema, from its beginnings to ...
Toy Story (John Lasseter, 1995), Pixar's first feature-length production and Hollywood's first compl...
3D Computer Graphics (CG) has become the dominant medium for modern animated feature films. It is wi...
This paper is indebted to the invaluable contribution of numerous animation artists, who shared with...
Animation is one of the six components in multimedia. Multimedia is infused with four components, gr...