In repeated games, equilibrium often requires that any deviation be punished in the continuation, regardless of whether it is beneficial to the other players. It seems against the nature of non-cooperative game theory for the other players to decide what to do based on what one player did, rather than on the well-being of themselves. We introduce a new solution concept called a forgiving-proof equilibrium that recommends continuing as if nothing had happened after a player deviates without harming the others. A folk theorem is established to characterize the set of forgiving-proof equilibrium payoffs when players are sufficiently patient. The concept of forgiving-proof equilibrium significantly reduces the set of equilibrium outcomes in man...
This paper investigates how the introduction of social preferences affects players’ equilibrium beha...
https://www.scopus.com/record/display.uri?eid=2-s2.0-85042658835&origin=inward&txGid=54037553b7c3977...
Abstract: We examine a new class of games, which we call social games, where players not only choose...
The Folk Theorem for infinitely repeated games offers an embarrassment of riches; nowhere is equilib...
The Folk Theorem for infinitely repeated games o®ers an embarrassment of riches; nowhere is equilibr...
This study shows that in a two-player infinitely repeated game where one is patient and the other is...
This study shows that in a two-player infinitely repeated game where one is impatient, Pareto-superi...
I introduce a solution concept for infinite-horizon games, called “Experimental Equilibrium”, in whi...
Cooperation in the finitely repeated prisoner's dilemma is justified, without departure from st...
The folk theorem characterizes the (subgame perfect) Nash equilibrium payoffs of an undiscounted or ...
The paper derives a theory of renegotiation-proofness in symmetric repeated games based on a notion ...
ABSTRACT. We study repeated games with Markovian private information and characterize op-timal equil...
A repeated game is a formal model for analyzing cooperation in long-term relationships, e.g., in the...
(preliminary and incomplete) Abstract: We examine a new class of games where players not only choose...
Concept of solutions and equilibria along with rationality of players in repeated games are re-exami...
This paper investigates how the introduction of social preferences affects players’ equilibrium beha...
https://www.scopus.com/record/display.uri?eid=2-s2.0-85042658835&origin=inward&txGid=54037553b7c3977...
Abstract: We examine a new class of games, which we call social games, where players not only choose...
The Folk Theorem for infinitely repeated games offers an embarrassment of riches; nowhere is equilib...
The Folk Theorem for infinitely repeated games o®ers an embarrassment of riches; nowhere is equilibr...
This study shows that in a two-player infinitely repeated game where one is patient and the other is...
This study shows that in a two-player infinitely repeated game where one is impatient, Pareto-superi...
I introduce a solution concept for infinite-horizon games, called “Experimental Equilibrium”, in whi...
Cooperation in the finitely repeated prisoner's dilemma is justified, without departure from st...
The folk theorem characterizes the (subgame perfect) Nash equilibrium payoffs of an undiscounted or ...
The paper derives a theory of renegotiation-proofness in symmetric repeated games based on a notion ...
ABSTRACT. We study repeated games with Markovian private information and characterize op-timal equil...
A repeated game is a formal model for analyzing cooperation in long-term relationships, e.g., in the...
(preliminary and incomplete) Abstract: We examine a new class of games where players not only choose...
Concept of solutions and equilibria along with rationality of players in repeated games are re-exami...
This paper investigates how the introduction of social preferences affects players’ equilibrium beha...
https://www.scopus.com/record/display.uri?eid=2-s2.0-85042658835&origin=inward&txGid=54037553b7c3977...
Abstract: We examine a new class of games, which we call social games, where players not only choose...