This paper models the indirect evolution of the preferences of a population of fully rational agents repeatedly matched to play a symmetric 2 x 2 game in biological fitnesses. Each agent is biased in favor of one of the strategies, and receives a noisy signal of his and his opponent`s bias. With sufficiently accurate signals, the resulting global game selects a unique outcome, allowing preference biases to be shaped by the replicator dynamics. Stability analysis in this setting requires the extension of recent techniques for evolution on infinite strategy spaces, introducing new setwise stability concepts. In coordination games, the interval of preference biases supporting the Pareto-dominant equilibrium is Lyapunov stable and weakly attrac...
The concept of evolutionary stable strategies is extended to include density dependence. Dynamical s...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2003.Includes bibliograp...
We demonstrate that in simple 2 × 2 games (cumulative) prospect the-ory preferences can be evolution...
This paper models the indirect evolution of the preferences of a population of fully rational agents...
This paper models the indirect evolution of the preferences of a pop-ulation of fully rational agent...
Evolutionary game theory has largely focused on finite games. Dynamic stability is harder to attain ...
Evolutionary game theory has largely focused on finite games. Dynamic stability is harder to attain ...
We study the evolution of preferences under perfect and almost perfect observability in symmetric 2-...
Agents in a large population are randomly matched to play a material payoff game. They may have pref...
Population games describe strategic interactions among large numbers of small, anonymous agents. Beh...
We investigate evolutionary adaptation in a repeated coordination game with strategic uncertainty. ...
We provide a generalized definition of evolutionary stability of heritable types in arbitrarily larg...
Abstract We provide a generalized de…nition of evolutionary stability of heritable types in arbitrar...
We provide a generalized definition of evolutionary stability of heritable types in ar-bitrarily lar...
Jäger G. Evolutionary stability of games with costly signaling. In: Aloni M, Dekker P, Roelofsen F, ...
The concept of evolutionary stable strategies is extended to include density dependence. Dynamical s...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2003.Includes bibliograp...
We demonstrate that in simple 2 × 2 games (cumulative) prospect the-ory preferences can be evolution...
This paper models the indirect evolution of the preferences of a population of fully rational agents...
This paper models the indirect evolution of the preferences of a pop-ulation of fully rational agent...
Evolutionary game theory has largely focused on finite games. Dynamic stability is harder to attain ...
Evolutionary game theory has largely focused on finite games. Dynamic stability is harder to attain ...
We study the evolution of preferences under perfect and almost perfect observability in symmetric 2-...
Agents in a large population are randomly matched to play a material payoff game. They may have pref...
Population games describe strategic interactions among large numbers of small, anonymous agents. Beh...
We investigate evolutionary adaptation in a repeated coordination game with strategic uncertainty. ...
We provide a generalized definition of evolutionary stability of heritable types in arbitrarily larg...
Abstract We provide a generalized de…nition of evolutionary stability of heritable types in arbitrar...
We provide a generalized definition of evolutionary stability of heritable types in ar-bitrarily lar...
Jäger G. Evolutionary stability of games with costly signaling. In: Aloni M, Dekker P, Roelofsen F, ...
The concept of evolutionary stable strategies is extended to include density dependence. Dynamical s...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Economics, 2003.Includes bibliograp...
We demonstrate that in simple 2 × 2 games (cumulative) prospect the-ory preferences can be evolution...