Abstract. Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms reconstruct three-dimensional surface models on a finite spatial domain. In this paper, we present a method that warps the voxel space, so that the domain of the reconstruction extends to an infinite or semi-infinite volume. Doing so enables the reconstruction of objects far away from the cameras, as well as reconstruction of a background environment. New views synthesized using the warped voxel space have improved photo-realism.
The application of volume rendering techniques to the display of surfaces from sampled scalar functi...
Abstract: In this paper, we propose an optimal thresholding method for the voxel coloring in the rec...
International audienceWe present an novel algorithm that reconstructs voxels of a general 3D specula...
A novel scene reconstruction technique is presented, different from previous approaches in its abili...
ii We have built a practical setup for 3D reconstruction using voxel coloring [9]. Voxel color-ing c...
Image-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms...
Abstract. The reconstruction of a complex scene from multiple images is a fundamental problem in the...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-trans...
Techniques for constructing three-dimensional scene models from two-dimensional images are often slo...
In this paper we present a voxel-based object reconstruction technique to compute photo realistic vo...
In this thesis, we present two new methods to overcome the effects of both camera calibration errors...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
We propose a method for reconstructing the shape and color of objects from ordinary video frames. On...
Abstract V /" The application of volume rendering techniques to the display of surfaces from sa...
This paper implements the reconstruction of 3D object from real scene input images using voxel color...
The application of volume rendering techniques to the display of surfaces from sampled scalar functi...
Abstract: In this paper, we propose an optimal thresholding method for the voxel coloring in the rec...
International audienceWe present an novel algorithm that reconstructs voxels of a general 3D specula...
A novel scene reconstruction technique is presented, different from previous approaches in its abili...
ii We have built a practical setup for 3D reconstruction using voxel coloring [9]. Voxel color-ing c...
Image-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms...
Abstract. The reconstruction of a complex scene from multiple images is a fundamental problem in the...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-trans...
Techniques for constructing three-dimensional scene models from two-dimensional images are often slo...
In this paper we present a voxel-based object reconstruction technique to compute photo realistic vo...
In this thesis, we present two new methods to overcome the effects of both camera calibration errors...
We develop a voxel-based approach to volume modeling, in which the 3D object is represented as a set...
We propose a method for reconstructing the shape and color of objects from ordinary video frames. On...
Abstract V /" The application of volume rendering techniques to the display of surfaces from sa...
This paper implements the reconstruction of 3D object from real scene input images using voxel color...
The application of volume rendering techniques to the display of surfaces from sampled scalar functi...
Abstract: In this paper, we propose an optimal thresholding method for the voxel coloring in the rec...
International audienceWe present an novel algorithm that reconstructs voxels of a general 3D specula...