In order for computer graphics to accurately represent real world environments, it is essential that physically based illumination models are used. However, typical global illumination solutions may take many seconds, even minutes to render a single frame. This precludes their use in any interactive system. In this paper we present Rendering on Demand, a selective physically-based parallel rendering system which enables high-fidelity virtual computer graphics imagery to be rendered at close to interactive rates. By exploiting knowledge of the human visual system we substantially reduce computation costs by rendering only the areas of perceptual importance in high quality. The rest of the scene is rendered at a significantly lower quality wi...
A major challenge in Virtual Reality is to achieve realism at interactive rates. However, the comput...
In the field of three-dimensional computer graphics, rendering refers to the process of generating i...
In computer graphics, rendering is the process by which an abstract description of a scene is conver...
Physically-based computer graphics offers the potential of achieving high-fidelity virtual environme...
High-fidelity rendering of complex scenes is one of the primary goals of computer graphics. Unfortun...
The computational requirements of a full physically-based global illumination solution are significa...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
There-reality environments are those virtual environments which evoke the same perceptual response f...
The computational requirements of a full physically-based global illumination solution are significa...
High-fidelity rendering of complex scenes at interactive rates is one of the primary goals of comput...
High-fidelity rendering of complex scenes at interactive rates is one of the primary goals of comput...
A major challenge in Virtual Reality is to achieve realism at interactive rates. However, the comput...
In the field of three-dimensional computer graphics, rendering refers to the process of generating i...
In computer graphics, rendering is the process by which an abstract description of a scene is conver...
Physically-based computer graphics offers the potential of achieving high-fidelity virtual environme...
High-fidelity rendering of complex scenes is one of the primary goals of computer graphics. Unfortun...
The computational requirements of a full physically-based global illumination solution are significa...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
Computer graphics research strives to synthesize images of a high visual realism that are indistingu...
There-reality environments are those virtual environments which evoke the same perceptual response f...
The computational requirements of a full physically-based global illumination solution are significa...
High-fidelity rendering of complex scenes at interactive rates is one of the primary goals of comput...
High-fidelity rendering of complex scenes at interactive rates is one of the primary goals of comput...
A major challenge in Virtual Reality is to achieve realism at interactive rates. However, the comput...
In the field of three-dimensional computer graphics, rendering refers to the process of generating i...
In computer graphics, rendering is the process by which an abstract description of a scene is conver...