This paper describes and analyzes a beam tracing method for computing sound propagation paths from sound sources to receivers in architectural environments. The algorithm traces polyhedral beams from the location of each sound source through a precomputed data structure encoding spatial adjacencies. The main features of the method are: 1) it enumerates all potential sequences of specular reflection, diffraction, and transmission up to user-specified termination criteria, 2) it enables evaluation of early propagation paths at interactive rates, and 3) it scales to support large, "densely-occluded " architectural environments. It is being used to support real-time auralization in immersive virtual environment applications
Abstract—The beam tracing method can be used for the fast tracing of a large number of acoustic path...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments ...
cote interne IRCAM: Noisternig08aNone / NoneNational audienceAuralization is the process of making a...
no noteInternational audienceA difficult challenge in geometrical acoustic modeling is computing pro...
The most popular models to predict sound propagation in architectural spaces involve the tracing of ...
The most popular models to predict sound propagation in architectural spaces involve the tracing of ...
The most popular models to predict sound propagation in architectural spaces involve the tracing of ...
Realistic modeling of reverberant sound in 3D virtual worlds pro-vides users with important cues for...
Realistic modeling of reverberant sound in 3D virtual worlds pro-vides users with important cues for...
Realistic modeling of reverberant sound in 3D virtual worlds pro-vides users with important cues for...
Realistic modelling of reverberant sound in 3D virtual worlds provides users with important cues for...
In order to achieve high-quality audio-realistic rendering in com-plex environments, we need to dete...
cote interne IRCAM: Noisternig08bNone / NoneNational audienceAuralization, the final step in computa...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments ...
This paper presents the beam tracing with refraction method, developed to examine the possibil- ity ...
Abstract—The beam tracing method can be used for the fast tracing of a large number of acoustic path...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments ...
cote interne IRCAM: Noisternig08aNone / NoneNational audienceAuralization is the process of making a...
no noteInternational audienceA difficult challenge in geometrical acoustic modeling is computing pro...
The most popular models to predict sound propagation in architectural spaces involve the tracing of ...
The most popular models to predict sound propagation in architectural spaces involve the tracing of ...
The most popular models to predict sound propagation in architectural spaces involve the tracing of ...
Realistic modeling of reverberant sound in 3D virtual worlds pro-vides users with important cues for...
Realistic modeling of reverberant sound in 3D virtual worlds pro-vides users with important cues for...
Realistic modeling of reverberant sound in 3D virtual worlds pro-vides users with important cues for...
Realistic modelling of reverberant sound in 3D virtual worlds provides users with important cues for...
In order to achieve high-quality audio-realistic rendering in com-plex environments, we need to dete...
cote interne IRCAM: Noisternig08bNone / NoneNational audienceAuralization, the final step in computa...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments ...
This paper presents the beam tracing with refraction method, developed to examine the possibil- ity ...
Abstract—The beam tracing method can be used for the fast tracing of a large number of acoustic path...
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments ...
cote interne IRCAM: Noisternig08aNone / NoneNational audienceAuralization is the process of making a...