We propose a method for automatically copying facial motion from one 3D face model to another, while preserving the compliance of the motion to the MPEG-4 FBA standard. Despite the enormous progress in the field of Facial Animation, producing a new animatable face from scratch is still a tremendous task for an artist. Although many methods exist to animate a face automatically based on procedural methods, these methods still need to be initialized by defining facial regions or similar, and they lack flexibility because the artist can only obtain the facial motion that a particular algorithm offers. Therefore a very common approach is interpolation between key facial expressions, usually called morph targets, containing either speech element...
Synthesis and re-targeting of facial expressions is central to facial animation and often involves s...
Abstract- This paper presents a new compatible remeshing approach, by morphing with Radial Basis Fun...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (name...
We present a novel Facial Motion Cloning method relying on the combination of the radial basis funct...
Automatic synthesis of facial animation in Computer Graphics is a challenging task and although the ...
In this paper, we propose a region-based blend shape approach to facial expression cloning that auto...
Abstract — The MPEG-4 standard specifies feature points (FPs) and a set of facial animation paramete...
This paper presents a hybrid method for synthesizing natural animation of facial expression with dat...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
[[abstract]]The visual perception of model-based coding is usually not good enough. We develop a fac...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
We propose a physically based method to automatize the synthesis process of talking heads able to pe...
Synthesis and re-targeting of facial expressions is central to facial animation and often involves s...
Abstract- This paper presents a new compatible remeshing approach, by morphing with Radial Basis Fun...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
Facial Motion Cloning (FMC) is the technique employed to transfer the motion of a virtual face (name...
We present a novel Facial Motion Cloning method relying on the combination of the radial basis funct...
Automatic synthesis of facial animation in Computer Graphics is a challenging task and although the ...
In this paper, we propose a region-based blend shape approach to facial expression cloning that auto...
Abstract — The MPEG-4 standard specifies feature points (FPs) and a set of facial animation paramete...
This paper presents a hybrid method for synthesizing natural animation of facial expression with dat...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
[[abstract]]The visual perception of model-based coding is usually not good enough. We develop a fac...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
We propose a physically based method to automatize the synthesis process of talking heads able to pe...
Synthesis and re-targeting of facial expressions is central to facial animation and often involves s...
Abstract- This paper presents a new compatible remeshing approach, by morphing with Radial Basis Fun...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...