We describe two reversible line-drawing methods for cartographic applications based on the kinetic (moving-point) Voronoi diagram. Our objectives were to optimize the user’s ability to draw and edit the map, rather than to produce the most efficient batch-oriented algorithm for large data sets, and all our algorithms are based on local operations (except for basic point location). Because the deletion of individual points or line segments is a necessary part of the manual editing process, incremental insertion and deletion is used. The original concept used here is that, as a curve (line) is the locus of a moving point, then segments are drawn by maintaining the topology of a single moving point (MP, or the “pen”) as it moves through the to...
<p>The Delaunay triangulation and its dual, the Voronoi tessellation for a random set of points. The...
Abstract: The Voronoi diagram is a fundamental structure in computational geometry and arises natura...
The currently known sweep-line algorithm for constructing the nearest neighbor Voronoi diagram uses ...
ABSTRACT This paper gives a survey of static, dynamic, and kinematic Voronoi diagrams as a basic too...
This paper presents simple point insertion and deletion operations in Voronoi diagrams and Delaunay ...
AbstractGiven a finite set S of n points in the Euclidean plane E2, we investigate the change of the...
Traditional polygon-arc-node topology is standard in vector GIS, but it has its limitations. This is...
The Delaunay triangulations of a set of points are a class of triangulations which play an importa...
AbstractWe show how to divide the edge graph of a Voronoi diagram into a tree that corresponds to th...
In an attempt to escape some of the limitations of traditional GIS data structures, the Voronoi diag...
Summary. We present algorithms for the efficient insertion and removal of con-straints in Delaunay T...
The Voronoi tessellation in the plane can be computed in a particularly time-efficient manner for ge...
To support the need for interactive spatial analysis, it is often necessary to rethink the data stru...
[[abstract]]In this paper, we consider the dynamic Voronoi diagram problem. In this problem, a given...
Abstract—We show how to localize the Delaunay triangulation of a given planar point set, namely, bou...
<p>The Delaunay triangulation and its dual, the Voronoi tessellation for a random set of points. The...
Abstract: The Voronoi diagram is a fundamental structure in computational geometry and arises natura...
The currently known sweep-line algorithm for constructing the nearest neighbor Voronoi diagram uses ...
ABSTRACT This paper gives a survey of static, dynamic, and kinematic Voronoi diagrams as a basic too...
This paper presents simple point insertion and deletion operations in Voronoi diagrams and Delaunay ...
AbstractGiven a finite set S of n points in the Euclidean plane E2, we investigate the change of the...
Traditional polygon-arc-node topology is standard in vector GIS, but it has its limitations. This is...
The Delaunay triangulations of a set of points are a class of triangulations which play an importa...
AbstractWe show how to divide the edge graph of a Voronoi diagram into a tree that corresponds to th...
In an attempt to escape some of the limitations of traditional GIS data structures, the Voronoi diag...
Summary. We present algorithms for the efficient insertion and removal of con-straints in Delaunay T...
The Voronoi tessellation in the plane can be computed in a particularly time-efficient manner for ge...
To support the need for interactive spatial analysis, it is often necessary to rethink the data stru...
[[abstract]]In this paper, we consider the dynamic Voronoi diagram problem. In this problem, a given...
Abstract—We show how to localize the Delaunay triangulation of a given planar point set, namely, bou...
<p>The Delaunay triangulation and its dual, the Voronoi tessellation for a random set of points. The...
Abstract: The Voronoi diagram is a fundamental structure in computational geometry and arises natura...
The currently known sweep-line algorithm for constructing the nearest neighbor Voronoi diagram uses ...