Abstract: This paper develops enhanced material interface reconstruction techniques using genetic programming. Material interface reconstruction is the attempt to recreate high resolution material placement in computational meshes given only the percentages of materials at the coarser level of cells in the mesh. Previous techniques have been designed to create either accurate percentages or smooth interfaces, but not both. This paper suggests evolved modifications to known techniques as well as novel methods to combine the two goals of material interface reconstruction.
Natural evolution tackles optimization by producing many genetic variants and exposing these variant...
The genetic algorithm (GA), an optimization technique based on the theory of natural selection, is a...
This paper describes progress in research into the development of a computer-aided design (CAD) tool...
The Patterned Interface Reconstruction algorithm will signi!cantly improve the!delity of multiple ma...
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investig...
The use of Procedural Content Generation techniques in the production of video games has seen a larg...
The use of Procedural Content Generation techniques in the production of Video Games has seen a larg...
This paper presents an algorithm for material interface reconstruction for data sets where fractiona...
Reconstructing boundaries along material interfaces from volume fractions is a difficult problem, es...
Surface reconstructionis a hard key problem in the industrial domain of computer-aided design (CAD) ...
This paper describes an attempt to enable computers to generate truly novel conceptual designs of th...
Recent developments in the Rapid Prototyping technology establish it as a new manufacturing techniq...
The thesis is divided into two parts.In the first part a global optimization method is developed for...
A new material interface reconstruction method for volume fraction data is presented. Our method is ...
This is a post print version of the article, the official published version can be obtained from the...
Natural evolution tackles optimization by producing many genetic variants and exposing these variant...
The genetic algorithm (GA), an optimization technique based on the theory of natural selection, is a...
This paper describes progress in research into the development of a computer-aided design (CAD) tool...
The Patterned Interface Reconstruction algorithm will signi!cantly improve the!delity of multiple ma...
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investig...
The use of Procedural Content Generation techniques in the production of video games has seen a larg...
The use of Procedural Content Generation techniques in the production of Video Games has seen a larg...
This paper presents an algorithm for material interface reconstruction for data sets where fractiona...
Reconstructing boundaries along material interfaces from volume fractions is a difficult problem, es...
Surface reconstructionis a hard key problem in the industrial domain of computer-aided design (CAD) ...
This paper describes an attempt to enable computers to generate truly novel conceptual designs of th...
Recent developments in the Rapid Prototyping technology establish it as a new manufacturing techniq...
The thesis is divided into two parts.In the first part a global optimization method is developed for...
A new material interface reconstruction method for volume fraction data is presented. Our method is ...
This is a post print version of the article, the official published version can be obtained from the...
Natural evolution tackles optimization by producing many genetic variants and exposing these variant...
The genetic algorithm (GA), an optimization technique based on the theory of natural selection, is a...
This paper describes progress in research into the development of a computer-aided design (CAD) tool...