This paper explores educational uses of virtual learning environment (VLE) concerned with issues of learning, training and entertainment. We analyze the state-of-art research of VLE based on virtual reality and augmented reality. Some examples for the purpose of education and simulation are described. These applications show that VLE can be means of enhancing, motivating and stimulating learners ’ understanding of certain events, especially those for which the traditional notion of instructional learning have proven inappropriate or difficult. Furthermore, the users can learn in a quick and happy mode by playing in the virtual environments
Virtual environments are a hot topic in academia and more importantly in courses offered via distanc...
This chapter considers some of the challenges in providing effective virtual reality (VR) environmen...
Immersive virtual reality isn’t just for gaming. It’s poised to have a big impact on education as we...
The purpose of this article is to highlight the state of the art of virtual reality, augmented reali...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Progress in information technology has led to the emergence of a new direction - mixed reality, i.e....
This article explores the realm of virtual educational technology methods and their application in v...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Abstract—In the past, the term E-learning was mentioned to any learning method that used electronic ...
In recent years Virtual Reality has been revitalized, having gained and lost popularity between the ...
This paper reports on our major findings concerning the application of virtual reality technologies ...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
This paper provides an overview of using current Virtual Reality (VR) technology to construct Virtua...
Virtual environments are a hot topic in academia and more importantly in courses offered via distanc...
This chapter considers some of the challenges in providing effective virtual reality (VR) environmen...
Immersive virtual reality isn’t just for gaming. It’s poised to have a big impact on education as we...
The purpose of this article is to highlight the state of the art of virtual reality, augmented reali...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
Progress in information technology has led to the emergence of a new direction - mixed reality, i.e....
This article explores the realm of virtual educational technology methods and their application in v...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
Abstract—In the past, the term E-learning was mentioned to any learning method that used electronic ...
In recent years Virtual Reality has been revitalized, having gained and lost popularity between the ...
This paper reports on our major findings concerning the application of virtual reality technologies ...
The globalization, innovation, and rapid spread of advanced technologies in different fields, includ...
This paper provides an overview of using current Virtual Reality (VR) technology to construct Virtua...
Virtual environments are a hot topic in academia and more importantly in courses offered via distanc...
This chapter considers some of the challenges in providing effective virtual reality (VR) environmen...
Immersive virtual reality isn’t just for gaming. It’s poised to have a big impact on education as we...