The acceptance of virtual environment (VE) technology requires scrupulous optimization of the most basic interactions in order to maximize user performance and provide efficient and enjoyable virtual interfaces. Motivated by insufficient understanding of the human factors design implications of interaction techniques and tools for virtual interfaces, this paper presents results of a formal study that compared two basic interaction metaphors for egocentric direct manipulation in VEs, virtual hand and virtual pointer, in object selection and positioning experiments. The goals of the study were to explore immersive direct manipulation interfaces, compare performance characteristics of interaction techniques based on the metaphors of interest, ...
In this paper we discuss direct interaction metaphors for selection and manipulation of distant obje...
A virtual environment is an interactive, head-referenced computer display that gives a user the illu...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
Virtual environments are used in very diverse applications: from leisure games to professional train...
As immersive virtual environment (VE) applications become more complex, it is clear that we need a f...
Interacting with a Virtual Environment (VE) generally requires the user to correctly perceive the re...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
This paper investigates human bias, consistency and individual differences when performing object ma...
Applications of virtual environments (VEs) are becoming increasingly interactive, allowing the user ...
Abstract This article discusses and compares interaction styles in development tools for virtual env...
International audienceHow do people appropriate their virtual hand representation when interacting i...
International audienceThe implementation of an interaction between a user and a Virtual Environment ...
We have studied manipulation performance in virtual environments using two types of controllers: vir...
Fundamental to much of the Virtual Reality work is, in addition to high-level 3D graphical and multi...
In this paper we discuss direct interaction metaphors for selection and manipulation of distant obje...
A virtual environment is an interactive, head-referenced computer display that gives a user the illu...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
Virtual environments are used in very diverse applications: from leisure games to professional train...
As immersive virtual environment (VE) applications become more complex, it is clear that we need a f...
Interacting with a Virtual Environment (VE) generally requires the user to correctly perceive the re...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
This paper investigates human bias, consistency and individual differences when performing object ma...
Applications of virtual environments (VEs) are becoming increasingly interactive, allowing the user ...
Abstract This article discusses and compares interaction styles in development tools for virtual env...
International audienceHow do people appropriate their virtual hand representation when interacting i...
International audienceThe implementation of an interaction between a user and a Virtual Environment ...
We have studied manipulation performance in virtual environments using two types of controllers: vir...
Fundamental to much of the Virtual Reality work is, in addition to high-level 3D graphical and multi...
In this paper we discuss direct interaction metaphors for selection and manipulation of distant obje...
A virtual environment is an interactive, head-referenced computer display that gives a user the illu...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...