This paper presents a novel wearable computer interaction and entertainment system which provides an interactive physical and mixed reality computer environment that spans large areas with multi-users, and can be extended to a whole city. Our system called "Game-City " is an embodied (ubiquitous, tangible, and social) wearable computing based mixed reality (MR) game space which regains the social aspects of traditional game plays whilst also maintaining the exciting fantasy features of traditional computer entertainment. 1
This paper presents some early design concepts for urban mixed reality (MR) environments. The concep...
The paper describes a game-based interaction scenario around an existing media architecture, develop...
In this paper, we design interactive games systems that adopt augmented reality (AR) technology. By ...
Abstract: This paper presents a novel computer entertainment system which recaptures human touch and...
Abstract: This paper presents a novel computer entertainment system which recaptures human touch and...
With the entertainment industry having a significant role in our future society, video gaming will n...
Virtual environments, originally seen as less-than-perfect replicas of physical world, acquire their...
peer reviewedIn this paper we present a pervasive outdoor mixed reality edutainment game for explori...
Playable cities are smart cities that allow artists, urban designers, and city dwellers to introduce...
The appearance of video games in modern society introduced a number of modifications in the recreati...
With the Smart City concept gaining momentum around the world in recent years, Information and Commu...
noteWe describe an ubiquitous computing architecture through a multi-player game application based o...
This paper presents an interactive theatre based on an embodied mixed reality space and wearable com...
Location-based games are a new form of entertainment played out on the city streets. Players equippe...
Augmented Reality (AR) technologies enhance the version of the physical environment with computer-ge...
This paper presents some early design concepts for urban mixed reality (MR) environments. The concep...
The paper describes a game-based interaction scenario around an existing media architecture, develop...
In this paper, we design interactive games systems that adopt augmented reality (AR) technology. By ...
Abstract: This paper presents a novel computer entertainment system which recaptures human touch and...
Abstract: This paper presents a novel computer entertainment system which recaptures human touch and...
With the entertainment industry having a significant role in our future society, video gaming will n...
Virtual environments, originally seen as less-than-perfect replicas of physical world, acquire their...
peer reviewedIn this paper we present a pervasive outdoor mixed reality edutainment game for explori...
Playable cities are smart cities that allow artists, urban designers, and city dwellers to introduce...
The appearance of video games in modern society introduced a number of modifications in the recreati...
With the Smart City concept gaining momentum around the world in recent years, Information and Commu...
noteWe describe an ubiquitous computing architecture through a multi-player game application based o...
This paper presents an interactive theatre based on an embodied mixed reality space and wearable com...
Location-based games are a new form of entertainment played out on the city streets. Players equippe...
Augmented Reality (AR) technologies enhance the version of the physical environment with computer-ge...
This paper presents some early design concepts for urban mixed reality (MR) environments. The concep...
The paper describes a game-based interaction scenario around an existing media architecture, develop...
In this paper, we design interactive games systems that adopt augmented reality (AR) technology. By ...