Abstract. This paper presents a six degrees of freedom (6 DoF) optical tracking device for interaction in desktop VR applications. The device uses three webcams mounted on a box and uses computer vision techniques to detect the movements of white markers over a black background. We present the process of movements ’ detection and how this information is adapted to be applied in interaction events and to simulate a 3D mouse device. 1
Many modules have been developed to help the physical world interact with the digital world. Here we...
A common task in computer entertainment is the ability to interact with virtual 3D objects. Interact...
Many modules have been developed to help the physical world interact with the digital world. Here we...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
3D environments are commonplace in applications for simulation, gaming and design. However, interact...
Three-dimensional interaction with virtual objects is one of the aspects that needs to be addressed ...
This paper outlines a system design and implementation of a 3D input device for graphical applicatio...
The purpose of this master's thesis project is to design, implement and evaluate vision-based user i...
Abstract Interacting with the 3D content present in games and virtual environments generally invol...
This contribution presents an easy to implement 3D tracking approach that works with a single standa...
In many visual interaction applications the user needs to explore a scene by moving with respect to ...
textabstractThree-dimensional interaction with virtual objects is one of the aspects that needs to b...
Tracking user movements is one of the major low-level tasks which every Virtual Reality (VR) system ...
This thesis presents the development of an eye tracking system for the control of cameras in real or...
Many modules have been developed to help the physical world interact with the digital world. Here we...
A common task in computer entertainment is the ability to interact with virtual 3D objects. Interact...
Many modules have been developed to help the physical world interact with the digital world. Here we...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
This thesis presents the work done by the candidate in the domain of Human-Computer Interaction. In ...
3D environments are commonplace in applications for simulation, gaming and design. However, interact...
Three-dimensional interaction with virtual objects is one of the aspects that needs to be addressed ...
This paper outlines a system design and implementation of a 3D input device for graphical applicatio...
The purpose of this master's thesis project is to design, implement and evaluate vision-based user i...
Abstract Interacting with the 3D content present in games and virtual environments generally invol...
This contribution presents an easy to implement 3D tracking approach that works with a single standa...
In many visual interaction applications the user needs to explore a scene by moving with respect to ...
textabstractThree-dimensional interaction with virtual objects is one of the aspects that needs to b...
Tracking user movements is one of the major low-level tasks which every Virtual Reality (VR) system ...
This thesis presents the development of an eye tracking system for the control of cameras in real or...
Many modules have been developed to help the physical world interact with the digital world. Here we...
A common task in computer entertainment is the ability to interact with virtual 3D objects. Interact...
Many modules have been developed to help the physical world interact with the digital world. Here we...