This paper introduces a shading model for light diffusion in multilayered translucent materials. Previous work on diffusion in translucent materials has assumed smooth semi-infinite homogeneous materials and solved for the scattering of light using a dipole diffusion approximation. This approximation breaks down in the case of thin translucent slabs and multi-layered materials. We present a new efficient technique based on multiple dipoles to account for diffusion in thin slabs. We enhance this multipole theory to account for mismatching indices of refraction at the top and bottom of of translucent slabs, and to model the effects of rough surfaces. To model multiple layers, we extend this single slab theory by convolving the diffusion profi...
Figure 1: Stanford bunny made of white grapefruit juice [Narasimhan et al. 2006] and rendered using,...
Accurate and rapid estimation of fluence, reflectance, and absorbance in multilayered biological med...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...
This dissertation focuses on developing accurate yet efficient shading methods for realistic image s...
Não disponívelTranslucent materials, such as milk or marble, are characterized by their soft and smo...
International audienceOptical characterization and appearance prediction of translucent materials is...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
It is common knowledge that diffusion theory cannot describe light propagation in semitransparent me...
We present an approximation to light propagation through skin using an improved multilayered diffusi...
Most of the physically based techniques for rendering translucent objects use the diffusion theory o...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Translucent materials exist all around us. They can be commonly found in materials such as marble, j...
We propose a new method to analyze light transport in homogeneous scattering media. The incident lig...
Figure 1: Stanford bunny made of white grapefruit juice [Narasimhan et al. 2006] and rendered using,...
Accurate and rapid estimation of fluence, reflectance, and absorbance in multilayered biological med...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...
This dissertation focuses on developing accurate yet efficient shading methods for realistic image s...
Não disponívelTranslucent materials, such as milk or marble, are characterized by their soft and smo...
International audienceOptical characterization and appearance prediction of translucent materials is...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
It is common knowledge that diffusion theory cannot describe light propagation in semitransparent me...
We present an approximation to light propagation through skin using an improved multilayered diffusi...
Most of the physically based techniques for rendering translucent objects use the diffusion theory o...
Rendering translucent materials using Monte Carlo ray tracing is compu-tationally expensive due to a...
Subsurface scattering within translucent objects is a complex phenomenon. Designing and rendering th...
Translucent materials exist all around us. They can be commonly found in materials such as marble, j...
We propose a new method to analyze light transport in homogeneous scattering media. The incident lig...
Figure 1: Stanford bunny made of white grapefruit juice [Narasimhan et al. 2006] and rendered using,...
Accurate and rapid estimation of fluence, reflectance, and absorbance in multilayered biological med...
The authors present an algorithm for real-time realistic rendering of translucent materials such as ...