This paper will analyse a variety of interaction styles that can be designed in hypermedia applications, will point out the need of using them consistently, and will analyze the possible design trade-offs between richness of interaction and easiness of use. Examples will be taken from a museum hypermedia we are currently developing in co-operation with the Poldi Pezzoli Museum in Milano. Multimedia and hypermedia can have a potentially enormous exploitation in museums, addressing different categories of users and serving for a variety of purposes. Just to mention few examples, we may think of hypermedia interfaces to museum databases- to support the activity of museum operators, or hypermedia information points, catalogues, or exhibitions- ...
With the constant development of digital means of entertainment – that are easily made available to ...
A user-centred design approach involves end-users from the very beginning. Considering users at the ...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
This paper will analyse a variety of interaction styles that can be designed in hypermedia applicati...
Different users of a hypermedia application may require different combinations of modes, i.e., diffe...
Museum has a great importance in preserving the national legacy, connecting the success generation, ...
Museums and exhibitions don’t communi-cate. These places are often just a collection of objects, sta...
The design of information systems is more and more user-centered: end-users are involved from the ve...
Museums have been a domain of study and design intervention for Human-Computer Interaction for sever...
Hyperaudio is a system able to organize the presentation of a museum contents taking into account th...
The use of multimedia instructions for learning purposes has become very common due to the advances ...
This paper examines the current state of museum guide technologies and applications in order to deve...
With the emergence and growing supply of mobile apps for museums it becomes relevant to study the im...
In this paper the hypermedia paradigm is discussed from the viewpoint of user interfaces. The proble...
Museum computing is a field with a long history that has made a substantial impact on humanities com...
With the constant development of digital means of entertainment – that are easily made available to ...
A user-centred design approach involves end-users from the very beginning. Considering users at the ...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
This paper will analyse a variety of interaction styles that can be designed in hypermedia applicati...
Different users of a hypermedia application may require different combinations of modes, i.e., diffe...
Museum has a great importance in preserving the national legacy, connecting the success generation, ...
Museums and exhibitions don’t communi-cate. These places are often just a collection of objects, sta...
The design of information systems is more and more user-centered: end-users are involved from the ve...
Museums have been a domain of study and design intervention for Human-Computer Interaction for sever...
Hyperaudio is a system able to organize the presentation of a museum contents taking into account th...
The use of multimedia instructions for learning purposes has become very common due to the advances ...
This paper examines the current state of museum guide technologies and applications in order to deve...
With the emergence and growing supply of mobile apps for museums it becomes relevant to study the im...
In this paper the hypermedia paradigm is discussed from the viewpoint of user interfaces. The proble...
Museum computing is a field with a long history that has made a substantial impact on humanities com...
With the constant development of digital means of entertainment – that are easily made available to ...
A user-centred design approach involves end-users from the very beginning. Considering users at the ...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...