Computer games have attracted much attention over the years, mostly attention of the less flattering kind. This has been true for computer games focused on entertainment, but also for what for years seemed a sure winner, edutainment. This dissertation aims to be a modest contribution to understanding educational use of computer games by building a framework that goes beyond edutainment. A framework that goes beyond the limitations of edutainment, not relying on a narrow perception of computer games in education. The first part of the dissertation outlines the background for building an inclusive and solid framework for educational use of computer games. Such a foundation includes a variety of quite different perspectives for example educati...
Besides the ability of making learning more interesting, educators and researchers have been explori...
At the apex of the human kind and our ability to strengthen our own resources lies our ability to ed...
There are currently a number of suggestions for educators to include computer games in formal teachi...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Games and gaming have always been an infl uential part of society and culture. Within the last 35 ye...
Games and gaming have always been an influential part of society and culture. Within the last 35 yea...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
The modern development of the gaming space is often seen through the prism of the attractiveness and...
peer-reviewedOur objective was to investigate computer games to assess their educational potential. ...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
This report is about computer game based learning, how to make a program for making educational game...
From the perspective of educators, games are viewed as a medium in which the younger generation both...
This report is about computer game based learning, how to make a program for making educational game...
Besides the ability of making learning more interesting, educators and researchers have been explori...
At the apex of the human kind and our ability to strengthen our own resources lies our ability to ed...
There are currently a number of suggestions for educators to include computer games in formal teachi...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
Computer and video games are a channel of evolution and productivity that is most consumed keeping t...
Games and gaming have always been an infl uential part of society and culture. Within the last 35 ye...
Games and gaming have always been an influential part of society and culture. Within the last 35 yea...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
This study examines the pedagogical foundations of modern educational (computer video) games. Specif...
The modern development of the gaming space is often seen through the prism of the attractiveness and...
peer-reviewedOur objective was to investigate computer games to assess their educational potential. ...
The purpose of this thesis was to study the use of games as a medium to teach and to see how they ca...
This report is about computer game based learning, how to make a program for making educational game...
From the perspective of educators, games are viewed as a medium in which the younger generation both...
This report is about computer game based learning, how to make a program for making educational game...
Besides the ability of making learning more interesting, educators and researchers have been explori...
At the apex of the human kind and our ability to strengthen our own resources lies our ability to ed...
There are currently a number of suggestions for educators to include computer games in formal teachi...