Detecting collisions and calculating physically correct collision responses play an important role when simulating the dynamics of colliding rigid bodies. Virtual reality applications such as virtual assembly planning and ergonomy studies can especially profit from advances in these directions, because they enable an interactive and intuitive manipulation of objects in virtual environments. This paper presents new algorithms for the real-time simulation of multi-body systems with unilateral contacts. The algorithms for dynamic collision detection and for the calculation of contact forces are part of the software library SiLVIA, a simulation library for virtual reality applications.
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
Detecting collisions and calculating physically correct collision responses play an important role w...
In many virtual reality applications it is necessary to simulate the interaction among solid objects...
Computer Graphik Edition is issued by Zentrum für graphische Datenverarbeitung e.V. (ZGDV, Computer ...
Computer Graphik Edition is issued by Zentrum für graphische Datenverarbeitung e.V. (ZGDV, Computer ...
The interactive manipulation of rigid objects in virtual reality environments requires an object beh...
This thesis describes methods for collision detection and collision response, implemented in a compl...
This thesis describes methods for collision detection and collision response, implemented in a compl...
We present a simple method for performing real-time collision detection in a virtual surgery environ...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We present data structures and algorithms for dynamic collision detection in virtual reality (VR) a...
This thesis presents frameworks, algorithms, and techniques in order to make the application of virt...
This thesis presents frameworks, algorithms, and techniques in order to make the application of virt...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
Detecting collisions and calculating physically correct collision responses play an important role w...
In many virtual reality applications it is necessary to simulate the interaction among solid objects...
Computer Graphik Edition is issued by Zentrum für graphische Datenverarbeitung e.V. (ZGDV, Computer ...
Computer Graphik Edition is issued by Zentrum für graphische Datenverarbeitung e.V. (ZGDV, Computer ...
The interactive manipulation of rigid objects in virtual reality environments requires an object beh...
This thesis describes methods for collision detection and collision response, implemented in a compl...
This thesis describes methods for collision detection and collision response, implemented in a compl...
We present a simple method for performing real-time collision detection in a virtual surgery environ...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We present data structures and algorithms for dynamic collision detection in virtual reality (VR) a...
This thesis presents frameworks, algorithms, and techniques in order to make the application of virt...
This thesis presents frameworks, algorithms, and techniques in order to make the application of virt...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...
National audienceIn this paper, we propose a state of the art on the processing of contacts and impa...