The Girls Creating Games program is a demonstration project designed to increase the number of girls who become producers, rather than just users, of technology. The activities and instructional approach are aimed to increase girls ’ expectations for success with computers and the extent to which they value computer work and the support they receive. In over 23 sessions after school and in the summer, middle school girls worked in pairs to design and program a computer game that was supposed to help other students. Two hundred fourteen girls participated in a study of the program. Data from surveys and interviews suggest that compared to girls not in the program, participants increased their computer skills, knowledge about computers, and p...
Over the last 20 years much has been done to encourage female students to choose computing courses a...
A well-discussed problem is how to attract a new public to computer programming, and especially how ...
Despite significant efforts and many intervention programs over the years to encourage girls to stud...
This paper presents work on the development of a Game-Based Learning (GBL) application’s requirement...
Despite recent improvements, women remain underrepresented in Computer Science (CS) in both industry...
Women remain under-represented in technology-creation fields. While studies have shown that the mid...
The motivation for this study is the under-representation of females in computer science education a...
The objective of exposing girls to Computer Science as a career option has led to research directed ...
Encouraging middle school girls to become interested in Computer Science has been a concern in the C...
Studies show that women make up only 35% of the IT workforce, and the schism between boys\u27 and gi...
Researchers have argued that video games have great utility for learning. Games promote experiential...
This 5-page paper, provided by the National Institute for Women in Trades, Technology and Science,Â...
Researchers have argued that video games have great utility for learning. Games promote experiential...
The percentage of young women choosing educational paths leading to science and technology-based emp...
Despite significant efforts and many intervention programs over the years to encourage girls to stud...
Over the last 20 years much has been done to encourage female students to choose computing courses a...
A well-discussed problem is how to attract a new public to computer programming, and especially how ...
Despite significant efforts and many intervention programs over the years to encourage girls to stud...
This paper presents work on the development of a Game-Based Learning (GBL) application’s requirement...
Despite recent improvements, women remain underrepresented in Computer Science (CS) in both industry...
Women remain under-represented in technology-creation fields. While studies have shown that the mid...
The motivation for this study is the under-representation of females in computer science education a...
The objective of exposing girls to Computer Science as a career option has led to research directed ...
Encouraging middle school girls to become interested in Computer Science has been a concern in the C...
Studies show that women make up only 35% of the IT workforce, and the schism between boys\u27 and gi...
Researchers have argued that video games have great utility for learning. Games promote experiential...
This 5-page paper, provided by the National Institute for Women in Trades, Technology and Science,Â...
Researchers have argued that video games have great utility for learning. Games promote experiential...
The percentage of young women choosing educational paths leading to science and technology-based emp...
Despite significant efforts and many intervention programs over the years to encourage girls to stud...
Over the last 20 years much has been done to encourage female students to choose computing courses a...
A well-discussed problem is how to attract a new public to computer programming, and especially how ...
Despite significant efforts and many intervention programs over the years to encourage girls to stud...