Consider a network vulnerable to viral infection. The system security software can guarantee safety only to a limited part of the network. We model this practical network scenario as a non-cooperative multi-player game on a graph, with two kinds of players, a set of attackers and a protector player, representing the viruses and the system security software, respectively. Each attacker player chooses a node of the graph (or a set of them, via a probability distribution) to infect. The protector player chooses independently, in a basic case of the problem, a simple path or an edge of the graph (or a set of them, via a probability distribution) and cleans this part of the network from attackers. Each attacker wishes to maximize the probability...
We study the problem of allocating limited security countermeasures to protect network data from cyb...
Abstract—As networks become ubiquitous in people’s lives, users depend on networks a lot for suffici...
Security Games have been widely adopted to model scenarios in which one player, the Defender, has to...
Consider a network vulnerable to viral infection. The system security software can guarantee safety ...
Consider a network vulnerable to viral infection, where the security software can guar-antee safety ...
Consider a distributed information network with harmful procedures called attackers (e.g., viruses);...
Consider an information network with threats called attackers; each attacker uses a probability dist...
Security breaches and attacks are critical problems in today’s networking. A key-point is that the s...
Forming, in a decentralized fashion, an optimal network topology while balancing multiple, possibly ...
In network security hardening a network administrator may need to use limited resources (such as hon...
We consider a network security problem involving harmful procedures, (e.g. viruses) and a defender p...
Abstract—Aspnes et al [2] introduced an innovative game for modeling the containment of the spread o...
The spread of epidemics and malware is commonly modeled by diffusion processes on networks. Protecti...
We survey a research line recently initiated by Mavronicolas et al. [14, 15, 16], concerning a strat...
AbstractWe propose a simple game for modeling containment of the spread of viruses in a graph of n n...
We study the problem of allocating limited security countermeasures to protect network data from cyb...
Abstract—As networks become ubiquitous in people’s lives, users depend on networks a lot for suffici...
Security Games have been widely adopted to model scenarios in which one player, the Defender, has to...
Consider a network vulnerable to viral infection. The system security software can guarantee safety ...
Consider a network vulnerable to viral infection, where the security software can guar-antee safety ...
Consider a distributed information network with harmful procedures called attackers (e.g., viruses);...
Consider an information network with threats called attackers; each attacker uses a probability dist...
Security breaches and attacks are critical problems in today’s networking. A key-point is that the s...
Forming, in a decentralized fashion, an optimal network topology while balancing multiple, possibly ...
In network security hardening a network administrator may need to use limited resources (such as hon...
We consider a network security problem involving harmful procedures, (e.g. viruses) and a defender p...
Abstract—Aspnes et al [2] introduced an innovative game for modeling the containment of the spread o...
The spread of epidemics and malware is commonly modeled by diffusion processes on networks. Protecti...
We survey a research line recently initiated by Mavronicolas et al. [14, 15, 16], concerning a strat...
AbstractWe propose a simple game for modeling containment of the spread of viruses in a graph of n n...
We study the problem of allocating limited security countermeasures to protect network data from cyb...
Abstract—As networks become ubiquitous in people’s lives, users depend on networks a lot for suffici...
Security Games have been widely adopted to model scenarios in which one player, the Defender, has to...