Abstract. In the first of two experimental studies, 312 students were randomly assigned to one of 8 conditions, where agents differed by ethnicity (Black, White), gender (male, female), and image (realistic, cartoon), yet had identical messages and computer-generated voice. In the second study, 229 students were randomly assigned to one of 12 conditions where agents represented different instructional roles (expert, motivator, and mentor), also differing by ethnicity (Black, White), and gender (male, female). Overall, it was found that students had greater transfer of learning when the agents had more realistic images and when agents in the “expert ” role were represented non-traditionally (as Black versus White). Results also generally con...
The use of animated pedagogical agents with emotional capabilities in an interactive learning enviro...
Abstract Betty’s Brain is a computer-based learning environment that capitalizes on the social aspec...
How should a pedagogical agent in educational software be designed to support student learning? This...
In the first of two experimental studies, 312 students were randomly assigned to one of 8 conditions...
The purpose of this study was to examine the effects of image and voice of pedagogical agents on stu...
The purpose of this study was to examine the effects of image and voice of pedagogical agents on stu...
Student behavior in inquiry learning environments has often been found to be in need of (meta)cognit...
Student behavior in inquiry learning environments has often been found to be in need of (meta)cognit...
This study focuses on the design and testing of a motivational animated pedagogical agent (APA) in a...
This paper introduces two experimental studies that have examined the efficacy of agent presence in ...
Virtual pedagogical agents, i.e. computer generated characters with pedagogical roles – instructors,...
Earlier research provides inconsistent evidence for effects of pedagogical agents on learning outcom...
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior researc...
This study investigates whether a tutorial for software training can be enhanced by adding a pedagog...
Pedagogical agents, characters that guide through multimedia learning environments, recently gained ...
The use of animated pedagogical agents with emotional capabilities in an interactive learning enviro...
Abstract Betty’s Brain is a computer-based learning environment that capitalizes on the social aspec...
How should a pedagogical agent in educational software be designed to support student learning? This...
In the first of two experimental studies, 312 students were randomly assigned to one of 8 conditions...
The purpose of this study was to examine the effects of image and voice of pedagogical agents on stu...
The purpose of this study was to examine the effects of image and voice of pedagogical agents on stu...
Student behavior in inquiry learning environments has often been found to be in need of (meta)cognit...
Student behavior in inquiry learning environments has often been found to be in need of (meta)cognit...
This study focuses on the design and testing of a motivational animated pedagogical agent (APA) in a...
This paper introduces two experimental studies that have examined the efficacy of agent presence in ...
Virtual pedagogical agents, i.e. computer generated characters with pedagogical roles – instructors,...
Earlier research provides inconsistent evidence for effects of pedagogical agents on learning outcom...
Humans draw on their stereotypic beliefs to make assumptions about others. Even though prior researc...
This study investigates whether a tutorial for software training can be enhanced by adding a pedagog...
Pedagogical agents, characters that guide through multimedia learning environments, recently gained ...
The use of animated pedagogical agents with emotional capabilities in an interactive learning enviro...
Abstract Betty’s Brain is a computer-based learning environment that capitalizes on the social aspec...
How should a pedagogical agent in educational software be designed to support student learning? This...