We explore how the placement of control widgets (such as menus) affects collaboration and usability for co-located tabletop groupware applications. We evaluated two design alternatives: a centralized set of controls shared by all users, and separate per-user controls replicated around the borders of the shared tabletop. We conducted this evaluation in the context of TeamTag, a system for collective annotation of digital photos. Our comparison of the two design alternatives found that users preferred replicated over shared controls. We discuss the cause of this preference, and also present data on the impact of these interface design variants on collaboration, as well as the role that orientation, co-touching, and the use of different region...
Computers designed for single use are often appropriated suboptimally when used by small colocated g...
Productive collaboration in a Multiple-Device Environment (MDE) requires an effective interface to e...
Mixed Presence Groupware (MPG) supports both co-located and distributed participants working over a ...
Designing collaborative interfaces for tabletops remains difficult because we do not fully understan...
The use of co-located interfaces can be more problematic than working on standard single-user softwa...
Abstract. Collaborative interactions with many existing digital tabletop systems lack the fluidity o...
The status quo for co-located groupware is to assume that "social protocols" (standards of...
Interactive tables are well suited for co-located colla-boration. Most prior research assumed users ...
Co-located, collaborative work around shared surfaces has become a major topic of the research agen...
In this work in progress paper, we present first results of a collaborative tabletop study that comp...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
Tabletops have been used to support a range of co-located activities, from games to image sorting. H...
Large, high-resolution displays are highly suitable for creation of digital environments for co-loca...
Large screen vertical and horizontal displays provide new opportunities to support individual and co...
Large screen vertical and horizontal displays provide new opportunities to support individual and co...
Computers designed for single use are often appropriated suboptimally when used by small colocated g...
Productive collaboration in a Multiple-Device Environment (MDE) requires an effective interface to e...
Mixed Presence Groupware (MPG) supports both co-located and distributed participants working over a ...
Designing collaborative interfaces for tabletops remains difficult because we do not fully understan...
The use of co-located interfaces can be more problematic than working on standard single-user softwa...
Abstract. Collaborative interactions with many existing digital tabletop systems lack the fluidity o...
The status quo for co-located groupware is to assume that "social protocols" (standards of...
Interactive tables are well suited for co-located colla-boration. Most prior research assumed users ...
Co-located, collaborative work around shared surfaces has become a major topic of the research agen...
In this work in progress paper, we present first results of a collaborative tabletop study that comp...
Abstract. Multi-touch tabletop systems promise to enhance collaboration in multi-display (MDE) envir...
Tabletops have been used to support a range of co-located activities, from games to image sorting. H...
Large, high-resolution displays are highly suitable for creation of digital environments for co-loca...
Large screen vertical and horizontal displays provide new opportunities to support individual and co...
Large screen vertical and horizontal displays provide new opportunities to support individual and co...
Computers designed for single use are often appropriated suboptimally when used by small colocated g...
Productive collaboration in a Multiple-Device Environment (MDE) requires an effective interface to e...
Mixed Presence Groupware (MPG) supports both co-located and distributed participants working over a ...