Virtual reality is a useful tool to train individuals for various different situations or scenarios. A single person utilizing a virtual environment can greatly enhance their skill set, but the greatest gain in skill is obtained when multiple users realistically interact in the virtual environment. To accomplish this, a network protocol must be designed to efficiently communicate vital information to participants in the virtual environment. The purpose of this paper is to document the design of a transmission protocol for a collaborative virtual environment (CVE). In addition, the network protocol was tested with a network emulator to understand how well the protocol functioned under various network conditions. When the jitter level was bel...
A few years ago, Virtual Reality technologies and Virtual Environments were seen by some as a panace...
Technical reportCollaborative Virtual Environments (CVEs) are distributed virtual reality systems th...
In this paper we present the evolution of Virtual Humans in Networked Virtual Environment Systems (N...
Files are usually used for exchange of 3D data between graphical applications, but this approach is ...
Although a lot of research has been going on in the field of Networked Collaborative Virtual Environ...
The pace in computing, graphics and networking technologies together with the demand from real-life ...
In this paper, we survey problems and solutions for inserting virtual humans in Networked Virtual E...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
Abstract: In this paper we present the evolution of Virtual Humans in Networked Virtual Environment ...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
This paper is about the design and implemenation of a protocol to support scalable distributed multi...
Collaborative Virtual Environments require the exchange of update messages between remote locations....
In recent years, we have witnessed a growing interest in the synchronous collaboration based class o...
In this research project, the inability of the existing protocols to support Large-scale Collaborati...
A few years ago, Virtual Reality technologies and Virtual Environments were seen by some as a panace...
Technical reportCollaborative Virtual Environments (CVEs) are distributed virtual reality systems th...
In this paper we present the evolution of Virtual Humans in Networked Virtual Environment Systems (N...
Files are usually used for exchange of 3D data between graphical applications, but this approach is ...
Although a lot of research has been going on in the field of Networked Collaborative Virtual Environ...
The pace in computing, graphics and networking technologies together with the demand from real-life ...
In this paper, we survey problems and solutions for inserting virtual humans in Networked Virtual E...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
This paper addresses communication problems in a distributed virtual reality system. The paper prese...
Abstract: In this paper we present the evolution of Virtual Humans in Networked Virtual Environment ...
Collaborative Virtual Environments (CVEs) are Virtual Reality (VR) systems and can simulate medical ...
This paper is about the design and implemenation of a protocol to support scalable distributed multi...
Collaborative Virtual Environments require the exchange of update messages between remote locations....
In recent years, we have witnessed a growing interest in the synchronous collaboration based class o...
In this research project, the inability of the existing protocols to support Large-scale Collaborati...
A few years ago, Virtual Reality technologies and Virtual Environments were seen by some as a panace...
Technical reportCollaborative Virtual Environments (CVEs) are distributed virtual reality systems th...
In this paper we present the evolution of Virtual Humans in Networked Virtual Environment Systems (N...