This paper presents Open Inventor extensions for working with offline divided models over a network. There are in fact two extensions. The first one adds a functionality for downloading models and textures from a network. There is allowed a non blocking texture and model downloading. The second one extension adds a functionality for maintain level of detail for downloaded textures. The main purpose for maintain level of detail for textures is in saving maximum free memory. Open inventor is object oriented library for interactive working with 3D grapics and is based on synchronous scene graph traversal. On the other hand these two extensions is asynchronous. We also present a possibilities to synchronize these extensions and the scene graph ...
This thesis presents the design and implementation of Distributed OpenSceneGraph. Distributed OpenSc...
International audienceThe use of 3D models as multimedia content is spreading. However, even if onli...
In this paper we describe a framework that exploits 3D widgets in order to allow for the direct mani...
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D gr...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
[[abstract]]This paper concerns product model distribution in network-based collaborative design bas...
PREMO is an emerging international standard for the presentations of multimedia objects including co...
The article presents an investigation on techniques and solutions for publishing reality-based 3D mo...
The article presents an investigation on techniques and solutions for publishing reality-based 3D mo...
A scene graph API designed for tightly-coupled distributed 3D graphics is presented. When augmented ...
In this paper we describe a framework that exploits 3D widgets in order to allow for the direct mani...
Nowadays, product customization plays an important role for manufacturers to better meet customer re...
The use of 3D models as multimedia content is spreading. However, even if online 3D models have been...
While there are now many examples of successful collaborative mixed reality applications, each appli...
This thesis presents the design and implementation of Distributed OpenSceneGraph. Distributed OpenSc...
International audienceThe use of 3D models as multimedia content is spreading. However, even if onli...
In this paper we describe a framework that exploits 3D widgets in order to allow for the direct mani...
Distributed Open Inventor is an extension to the popular Open Inventor toolkit for interactive 3D gr...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
This work covers the problems of scene graph systems. Currently used systems like Open Inventor or O...
[[abstract]]This paper concerns product model distribution in network-based collaborative design bas...
PREMO is an emerging international standard for the presentations of multimedia objects including co...
The article presents an investigation on techniques and solutions for publishing reality-based 3D mo...
The article presents an investigation on techniques and solutions for publishing reality-based 3D mo...
A scene graph API designed for tightly-coupled distributed 3D graphics is presented. When augmented ...
In this paper we describe a framework that exploits 3D widgets in order to allow for the direct mani...
Nowadays, product customization plays an important role for manufacturers to better meet customer re...
The use of 3D models as multimedia content is spreading. However, even if online 3D models have been...
While there are now many examples of successful collaborative mixed reality applications, each appli...
This thesis presents the design and implementation of Distributed OpenSceneGraph. Distributed OpenSc...
International audienceThe use of 3D models as multimedia content is spreading. However, even if onli...
In this paper we describe a framework that exploits 3D widgets in order to allow for the direct mani...