Until recently, artificial intelligence researchers who use games as their experimental testbed have concentrated on games of perfect information. Many of these games have been amenable to brute-force search techniques. In contrast, games of imperfect information, such as bridge and poker, contain hidden information making similar search techniques impractical. This paper describes recent progress in developing a high-performance pokerplaying program. The advances come in two forms. First, we introduce a new betting strategy that returns a probabilistic betting decision, a probability triple, that gives the likelihood of a fold, call or raise occurring in a given situation. This component unifies all the expert knowledge used in the program...
This extended abstract refers to research which is currently being undertaken as part of a Masters t...
The past decade was witness to major breakthroughs in stochastic and imperfect information games, es...
In this paper we assess the hypothesis that a strategy including information related to game-specifi...
Until recently, artificial intelligence researchers who use games as their experimental testbed have...
Until recently, artificial intelligence researchers who use games as their experimental testbed have...
Until recently, AI research that used games as an experimental testbed has concentrated on perfect i...
Until recently, AI research that used games as an experimental testbed has concentrated on perfect i...
In today’s world, Artificial Intelligence exists in every game we play. It was a challenge for compu...
Poker has become the subject of an increasing amount of study in the computational intelligence comm...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
Games are an interesting topic for computing science. Poker is especially interesting to the field o...
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect inf...
Developing Poker agents that can compete at the level of a human expert can be a challenging endeavo...
Games are an interesting and challenging domain for computer science research, having the nice chara...
This extended abstract refers to research which is currently being undertaken as part of a Masters t...
The past decade was witness to major breakthroughs in stochastic and imperfect information games, es...
In this paper we assess the hypothesis that a strategy including information related to game-specifi...
Until recently, artificial intelligence researchers who use games as their experimental testbed have...
Until recently, artificial intelligence researchers who use games as their experimental testbed have...
Until recently, AI research that used games as an experimental testbed has concentrated on perfect i...
Until recently, AI research that used games as an experimental testbed has concentrated on perfect i...
In today’s world, Artificial Intelligence exists in every game we play. It was a challenge for compu...
Poker has become the subject of an increasing amount of study in the computational intelligence comm...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
Games are an interesting topic for computing science. Poker is especially interesting to the field o...
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect inf...
Developing Poker agents that can compete at the level of a human expert can be a challenging endeavo...
Games are an interesting and challenging domain for computer science research, having the nice chara...
This extended abstract refers to research which is currently being undertaken as part of a Masters t...
The past decade was witness to major breakthroughs in stochastic and imperfect information games, es...
In this paper we assess the hypothesis that a strategy including information related to game-specifi...