We present our system for personalized face and speech communication over the Internet. The overall system consists of three parts: The cloning of real human faces to use as the representative avatars, the Networked Virtual Environment System performing the basic tasks of network and device management, and the speech system, which includes a text-tospeech engine and a real-time phoneme extraction engine from natural speech. The combination of these three elements provides a system to allow real humans, represented by their virtual counterparts, to communicate with each other even when they are geographically remote. In addition to this, all elements present use MPEG-4 as a common communication and animation standard and were designed and te...
In recently developed interactive virtual environments, video and audio are the most fundamental and...
A talking head is system performing an animated face model synchronized with a speech synthesis modu...
Abstract—This paper presents the design and implementation of an online speech driven talking head a...
Facial expressions form an important part of human to human communication. In order to exploit the f...
In order to enable face animation on the Internet using high quality synthetic speech, the text-to-s...
In this paper, a lifelike talking head system is pro-posed. The talking head, which is driven by spe...
Abstract—We have more chances to communicate via the in-ternet. We often use text/video chat, but th...
This paper sketches an overview of the problems related to the analysis and synthesis of face to vir...
Abstract. In this paper, an approach that animates facial expressions through speech analysis is pre...
The face is a small part of a human, but it plays an essential role in cemmunication. An open hybrid...
This thesis explores the use of computer-generated, videorealistic facial animation (avatars) in spe...
Recent progress in advanced video communication services and multimedia applications is grounded on ...
In this paper we present our Networked Virtual Environment (NVE) System, called W-VLNET (Windows Vir...
[[abstract]]In this paper, an implementation of a one-to-one model-based virtual phone system, the V...
Abstract:- This paper studies a new method for three-dimensional (3D) facial model adaptation and it...
In recently developed interactive virtual environments, video and audio are the most fundamental and...
A talking head is system performing an animated face model synchronized with a speech synthesis modu...
Abstract—This paper presents the design and implementation of an online speech driven talking head a...
Facial expressions form an important part of human to human communication. In order to exploit the f...
In order to enable face animation on the Internet using high quality synthetic speech, the text-to-s...
In this paper, a lifelike talking head system is pro-posed. The talking head, which is driven by spe...
Abstract—We have more chances to communicate via the in-ternet. We often use text/video chat, but th...
This paper sketches an overview of the problems related to the analysis and synthesis of face to vir...
Abstract. In this paper, an approach that animates facial expressions through speech analysis is pre...
The face is a small part of a human, but it plays an essential role in cemmunication. An open hybrid...
This thesis explores the use of computer-generated, videorealistic facial animation (avatars) in spe...
Recent progress in advanced video communication services and multimedia applications is grounded on ...
In this paper we present our Networked Virtual Environment (NVE) System, called W-VLNET (Windows Vir...
[[abstract]]In this paper, an implementation of a one-to-one model-based virtual phone system, the V...
Abstract:- This paper studies a new method for three-dimensional (3D) facial model adaptation and it...
In recently developed interactive virtual environments, video and audio are the most fundamental and...
A talking head is system performing an animated face model synchronized with a speech synthesis modu...
Abstract—This paper presents the design and implementation of an online speech driven talking head a...