The display of realistic natural scenes is one of the most important research areas in computer graphics. The rendering of water is one of the essential components. This paper proposes an efficient method for rendering images of scenes within water. For underwater scenery, the shafts of light and caustics are attractive and important elements. However, computing these effects is difficult and time-consuming since light refracts when passing through waves. To address the problem, our method makes use of graphics hardware to accelerate the computation. Our method displays the shafts of light by accumulating the intensities of streaks of light by using hardware color blending functions. The rendering of caustics is accelerated by making use of...
International audienceIn this paper, a supervised enhancement method dedicated to underwater images ...
Images of underwater scenes suffer from poor contrast. Water-induced contrast decay varies across th...
Lighting effects, such as caustics and light shafts are an important component of the rendering of g...
In order to synthesize realistic images of scenes that include water surfaces, the rendering of opti...
Due to the complexity of the effects, it is difficult to achieve photorealism and physically correct...
In computer games and other real-time graphics applications, the ocean surface is typically modeled ...
We present a new method for the animation and rendering of photo-realistic water effects. Our method...
This thesis will examine a method for efficient rendering of realistic water surfaces in a 3D terrai...
Realistic rendering of underwater scenes has been a subject of in-creasing importance in modern real...
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Gra...
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Gra...
[[abstract]]We present efficient algorithms for real-time rendering of ocean using the newest featur...
We present a new method for animating water based on a simple, rapid and stable solution of a set of...
Image processing is a method used for enhancement of an image or to extract some useful information ...
Water surfaces are common in computer graphics, especially in games. They are a critical element tha...
International audienceIn this paper, a supervised enhancement method dedicated to underwater images ...
Images of underwater scenes suffer from poor contrast. Water-induced contrast decay varies across th...
Lighting effects, such as caustics and light shafts are an important component of the rendering of g...
In order to synthesize realistic images of scenes that include water surfaces, the rendering of opti...
Due to the complexity of the effects, it is difficult to achieve photorealism and physically correct...
In computer games and other real-time graphics applications, the ocean surface is typically modeled ...
We present a new method for the animation and rendering of photo-realistic water effects. Our method...
This thesis will examine a method for efficient rendering of realistic water surfaces in a 3D terrai...
Realistic rendering of underwater scenes has been a subject of in-creasing importance in modern real...
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Gra...
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Gra...
[[abstract]]We present efficient algorithms for real-time rendering of ocean using the newest featur...
We present a new method for animating water based on a simple, rapid and stable solution of a set of...
Image processing is a method used for enhancement of an image or to extract some useful information ...
Water surfaces are common in computer graphics, especially in games. They are a critical element tha...
International audienceIn this paper, a supervised enhancement method dedicated to underwater images ...
Images of underwater scenes suffer from poor contrast. Water-induced contrast decay varies across th...
Lighting effects, such as caustics and light shafts are an important component of the rendering of g...