A simple and yet useful approach to visualize a variety of structures from sampled data is the Maximum Intensity Projection (MIP). Higher valued structures of interest project over occluding structures. This can make MIP images difficult to interpret due to the loss of depth information. Animating about the data is one key way to try to decipher such ambiguities. The challenge is that MIP is inherently expensive and thus high frame rates are difficult to achieve. Variations to the original MIP algorithm and classification can help to further alleviate ambiguities and provide improved image quality. Unfortunately, these improved techniques are even more expensive. In addition, they require substantial parameter searching and tweaking. As tod...
Many large scale volume visualization techniques are based on partitioning the data into bricks, whi...
Even with modern graphics hardware, it is still not possible to achieve high fidelity global illumin...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
We present an improved version of the MIP algorithm that requires roughly 2 per cent- 10 per cent of...
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP)...
The two most common methods for the visualization of volumetric data are Direct Volume Rendering (DV...
In this paper we present a new Maximum Intensity Projection (MIP) algorithm which was implemented em...
In this paper we present a new Maximum Intensity Projection (MIP) algorithm which was implemented em...
It has long been recognized that transfer function setup for Direct Volume Rendering (DVR) is crucia...
We survey and extend nonlinear signal decompositions based on morphological pyramids, and their appl...
We survey and extend nonlinear signal decompositions based on morphological pyramids, and their appl...
The standard MIP mapping technique halves the resolution of textures for each level of the MIP chai...
We are beginning to see an overload in the amount of information packed into a given visualization. ...
We propose a new approach for the interactive rendering of large highly detailed scenes. It is based...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Many large scale volume visualization techniques are based on partitioning the data into bricks, whi...
Even with modern graphics hardware, it is still not possible to achieve high fidelity global illumin...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...
We present an improved version of the MIP algorithm that requires roughly 2 per cent- 10 per cent of...
This paper is concerned with a multiresolution representation for maximum intensity projection (MIP)...
The two most common methods for the visualization of volumetric data are Direct Volume Rendering (DV...
In this paper we present a new Maximum Intensity Projection (MIP) algorithm which was implemented em...
In this paper we present a new Maximum Intensity Projection (MIP) algorithm which was implemented em...
It has long been recognized that transfer function setup for Direct Volume Rendering (DVR) is crucia...
We survey and extend nonlinear signal decompositions based on morphological pyramids, and their appl...
We survey and extend nonlinear signal decompositions based on morphological pyramids, and their appl...
The standard MIP mapping technique halves the resolution of textures for each level of the MIP chai...
We are beginning to see an overload in the amount of information packed into a given visualization. ...
We propose a new approach for the interactive rendering of large highly detailed scenes. It is based...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
Many large scale volume visualization techniques are based on partitioning the data into bricks, whi...
Even with modern graphics hardware, it is still not possible to achieve high fidelity global illumin...
In this paper, we propose a viewer for huge point-sampled models by combining out-of-core technologi...