This paper presents an approach to a Web based collaboration system for workshop-like events. It addresses multi-user related problems like interaction and shared resources. The collaborative environment introduced here allows simultaneous usage of a shared ’virtual computer ’ in a team. A group of students is able to interact via non-verbal communication (gestures) and to discuss the results of their work via text-chat. A real collaboration like in local seminar events is possible. Participants control the seminar-environment exclusively with their standard web browser. The remote seminar room is based on an open-source multi-user virtual reality client/server architecture, named DeepMatrix[5], which is implemented in the Java programming ...
Web-based learning environments are becoming increasingly popular in higher ed-ucation. One of the m...
Based on the experience after construction of two collaboration systems in pure Java, issues related...
AbstractMeetings and classrooms demand the presence of the person in the room if he wants to partici...
This paper presents a approach to a multi-user virtual reality remote collaboration system for works...
This paper concerns the use of virtual worlds alongside web technologies for on-line collaborative a...
multimedia interfaces Multi-User Virtual Environments (MUVEs) provide stateful environments with sof...
This paper describes a system designed to help architecture students in designing three-dimensional ...
A peer-to-peer collaborative visualization system has been built that can support both traditional d...
The Internet and its multimedia component, the World Wide Web (WWW), are the essential technological...
Collaborative working, using computer technology as a medium for results, thoughts and ideas, is a g...
This paper concerns the use of virtual worlds alongside web technologies for on-line collaborative a...
Today the development of network-based virtual communities and the use of avatars have brought a new...
Abstract The Websockets Shared Virtual Whiteboard, is a system for cooperative work, that allows it...
[[abstract]]To support many different group activities such as computer and network based meeting, s...
This paper describes an Internet-based virtual reality collaborative environment called virtual real...
Web-based learning environments are becoming increasingly popular in higher ed-ucation. One of the m...
Based on the experience after construction of two collaboration systems in pure Java, issues related...
AbstractMeetings and classrooms demand the presence of the person in the room if he wants to partici...
This paper presents a approach to a multi-user virtual reality remote collaboration system for works...
This paper concerns the use of virtual worlds alongside web technologies for on-line collaborative a...
multimedia interfaces Multi-User Virtual Environments (MUVEs) provide stateful environments with sof...
This paper describes a system designed to help architecture students in designing three-dimensional ...
A peer-to-peer collaborative visualization system has been built that can support both traditional d...
The Internet and its multimedia component, the World Wide Web (WWW), are the essential technological...
Collaborative working, using computer technology as a medium for results, thoughts and ideas, is a g...
This paper concerns the use of virtual worlds alongside web technologies for on-line collaborative a...
Today the development of network-based virtual communities and the use of avatars have brought a new...
Abstract The Websockets Shared Virtual Whiteboard, is a system for cooperative work, that allows it...
[[abstract]]To support many different group activities such as computer and network based meeting, s...
This paper describes an Internet-based virtual reality collaborative environment called virtual real...
Web-based learning environments are becoming increasingly popular in higher ed-ucation. One of the m...
Based on the experience after construction of two collaboration systems in pure Java, issues related...
AbstractMeetings and classrooms demand the presence of the person in the room if he wants to partici...