This paper explores techniques for evaluating and improving immersion in Desktop Virtual Reality (VR). Three experiments are reported which extend findings on immersion in VR reported by Pausch et al. [9]. In the current experiments, a visual search paradigm was used to examine navigation in Desktop VR both with and without navigational aids. Pausch et al. found that non-head tracked users took significantly longer than predicted when the search target was absent, which was interpreted as indicative of a loss of sense of immersion. Our first experiment extended the Pausch et al. experiment to a desktop display. Our findings differ in that search times matched prediction when the target was absent, indicating that the Pausch et al. study doe...
The Virtual Reality (VR) is becoming increasingly important for business, education, and entertainme...
In this paper, we describe the results of an experimental study whose objective was twofold: (1) com...
Virtual reality applications seek to fully immerse participants into their virtual world experience....
Virtual Reality (VR) has generated much excitement but little formal proof that it is useful. Becaus...
Virtual Reality (VR) has generated much excitement but little for-mal proof that it is useful. Becau...
Visual search in natural scenes is a complex task relying on peripheral vision to detect potential t...
grantor: University of TorontoWhile desktop virtual reality (VR) offers a way to visualize...
Navigation in virtual environments can be difficult. One contributing factor is user disorientation....
Recent developments in technology encourage the use of head-mounted displays (HMDs) as a medium to e...
Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundamental tec...
Abstract Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundam...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
An important issue of psychological research is how experiments conducted in the laboratory or theor...
Virtual reality is an emergent technology with the potential to offer valuable contributions to ambi...
The entire dissertation/thesis text is included in the research.pdf file; the official abstract appe...
The Virtual Reality (VR) is becoming increasingly important for business, education, and entertainme...
In this paper, we describe the results of an experimental study whose objective was twofold: (1) com...
Virtual reality applications seek to fully immerse participants into their virtual world experience....
Virtual Reality (VR) has generated much excitement but little formal proof that it is useful. Becaus...
Virtual Reality (VR) has generated much excitement but little for-mal proof that it is useful. Becau...
Visual search in natural scenes is a complex task relying on peripheral vision to detect potential t...
grantor: University of TorontoWhile desktop virtual reality (VR) offers a way to visualize...
Navigation in virtual environments can be difficult. One contributing factor is user disorientation....
Recent developments in technology encourage the use of head-mounted displays (HMDs) as a medium to e...
Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundamental tec...
Abstract Virtual Reality (VR) has been constantly evolving since its early days, and is now a fundam...
Desktop Virtual Reality (VR) is a simple and affordable way to implement VR technology into an organ...
An important issue of psychological research is how experiments conducted in the laboratory or theor...
Virtual reality is an emergent technology with the potential to offer valuable contributions to ambi...
The entire dissertation/thesis text is included in the research.pdf file; the official abstract appe...
The Virtual Reality (VR) is becoming increasingly important for business, education, and entertainme...
In this paper, we describe the results of an experimental study whose objective was twofold: (1) com...
Virtual reality applications seek to fully immerse participants into their virtual world experience....