Interactive, Intelligent Environments involve a convergence of various research themes, including high-fidelity visualization, communication, gestural expression, and virtualized reality systems. Recent advances in real-time acquisition, transmission, and rendering of multimodal data (e.g. audio, video, haptic) allow for the synthesis of significantly improved perceptual representations of a virtual or real (e.g. remote) environment than were previously possible. Furthermore, increased computational power permits the synthesis of a rich responsive media space that responds to a large number of participants engaged in a complex, expressive activity. Unfortunately, current systems tend to concentrate almost exclusively on one aspect or the ot...
The AVI conferences started here, in Rome on 1992, and were held every two years since then. The bro...
The introduction of computer technology caused a shift away from real objects as sources of informat...
Video communication is filtering into everyday use. Television is becoming more social, videoconfere...
Today, virtual reality and immersive environments are lines of research which can be applied to nume...
Since pioneering studies in the area of Human-Computer Interactions (HCI), there have been leaps in ...
We describe how we use 3D graphics in order to enhance multimedia communication. We have developed a...
We describe how we use 3D graphics in order to enhance multimedia communication. We have developed a...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
With the rise of smartphones and tablets interactively, human computer interaction is a very popular...
Pervasive networking and sophisticated computing open oppor-tunities for collaborative information p...
International audienceHumans interact with the world using five major senses: sight, hearing, touch,...
International audienceHumans interact with the world using five major senses: sight, hearing, touch,...
The AVI conferences started here, in Rome on 1992, and were held every two years since then. The bro...
The introduction of computer technology caused a shift away from real objects as sources of informat...
Video communication is filtering into everyday use. Television is becoming more social, videoconfere...
Today, virtual reality and immersive environments are lines of research which can be applied to nume...
Since pioneering studies in the area of Human-Computer Interactions (HCI), there have been leaps in ...
We describe how we use 3D graphics in order to enhance multimedia communication. We have developed a...
We describe how we use 3D graphics in order to enhance multimedia communication. We have developed a...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
Current research in interaction aims at defining new types of multimedia and multimodal experience, ...
With the rise of smartphones and tablets interactively, human computer interaction is a very popular...
Pervasive networking and sophisticated computing open oppor-tunities for collaborative information p...
International audienceHumans interact with the world using five major senses: sight, hearing, touch,...
International audienceHumans interact with the world using five major senses: sight, hearing, touch,...
The AVI conferences started here, in Rome on 1992, and were held every two years since then. The bro...
The introduction of computer technology caused a shift away from real objects as sources of informat...
Video communication is filtering into everyday use. Television is becoming more social, videoconfere...