Sprite coding is a very efficient method for the representation and compression of background video object, which has been accepted by MPEG-4 standard. However, how to automatically generate sprite image from raw video sequence is still an open issue, because the motion of foreground video objects not only disturbs the accuracy of motion estimation but also blurs the generated sprite image. This paper presents a novel technique for the generation of background sprite image with improved Global Motion Estimation (GME) and automatic segmentation. Since GME plays an important role in sprite generation, a hybrid scheme jointing the short-term and long-term motion estimation techniques is first developed in this paper. Automatic video segmentati...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
In this paper, a method to extract moving objects on a pixel base for MPEG-4 “sprite coding ” is pro...
In spite of recent progress in the development of hybrid block-based video codecs, it has been shown...
Abstract. This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding....
Abstract—Techniques for modeling the background of a video sequence can be useful in alternative vid...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed ...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed ...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed ...
It is well known that video material with a static background allows easier segmentation than that w...
A new global motion estimation technique for sprite coding systems is presented. The proposed system...
2002-2003 > Academic research: refereed > Refereed conference paperVersion of RecordPublishe
Many algorithms have been developed to recognize re-gions, edges, color, and objects in images and v...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
In this paper, a method to extract moving objects on a pixel base for MPEG-4 “sprite coding ” is pro...
In spite of recent progress in the development of hybrid block-based video codecs, it has been shown...
Abstract. This paper presents a fast and robust sprite generation algorithm for MPEG-4 video coding....
Abstract—Techniques for modeling the background of a video sequence can be useful in alternative vid...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed ...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed ...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed ...
It is well known that video material with a static background allows easier segmentation than that w...
A new global motion estimation technique for sprite coding systems is presented. The proposed system...
2002-2003 > Academic research: refereed > Refereed conference paperVersion of RecordPublishe
Many algorithms have been developed to recognize re-gions, edges, color, and objects in images and v...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
The background subtraction algorithm is a frequently-used object segmentation technique because of i...
In this paper, a method to extract moving objects on a pixel base for MPEG-4 “sprite coding ” is pro...
In spite of recent progress in the development of hybrid block-based video codecs, it has been shown...