Menu systems are a standard interface technique in 2D desktop systems. Using menu systems in virtual reality systems however, is often problematic. In this paper, we present five techniques for menu selection in a 3D desktop virtual reality system: a 3D ray-casting technique, two projective techniques, one technique based on 3D positioning, and one technique based on the standard 2D desktop mouse. The different techniques are compared in a user study. Furthermore, 3D menu location is also considered in the evaluation. The results show that menu selection can very well be performed with 3D devices, provided that the 3D movement is constrained. Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensi...
In this course, we will take a detailed look at different topics in the field of 3D user interfaces ...
In this course, we will take a detailed look at different topics in the field of 3D user interfaces ...
Target selection is one of the most common and important tasks in interactive systems. Within virtua...
This thesis explores current guidelines for the development of menu systems in virtual reality with ...
Computers are developed continuously to satisfy the human demands, and typical tools used everywhere...
We present an evaluation of a new selection technique for virtual reality (VR) systems presented on ...
New pop-up menu styles such as pie menus and marking menus have proven to be measurably faster and m...
New pop-up menu styles such as pie menus and marking menus have proven to be measurably faster and m...
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuin...
International audienceThe selection and manipulation of 3D content in desktop virtual environments i...
In this thesis, we explore some of the effects of virtual environment displays, specifically the hea...
Part 1: Long and Short PapersInternational audienceThe choice of the interaction menu to use is an i...
In recent years, Virtual Reality (VR) and 3D User Interfaces (3DUI) have seen a drastic increase in ...
The accommodation of conventional 2D GUIs with Virtual Environments (VEs) can greatly enhance the po...
In this paper, we introduce a 3D menu with a new technique of hap-tic guidance, for virtual environm...
In this course, we will take a detailed look at different topics in the field of 3D user interfaces ...
In this course, we will take a detailed look at different topics in the field of 3D user interfaces ...
Target selection is one of the most common and important tasks in interactive systems. Within virtua...
This thesis explores current guidelines for the development of menu systems in virtual reality with ...
Computers are developed continuously to satisfy the human demands, and typical tools used everywhere...
We present an evaluation of a new selection technique for virtual reality (VR) systems presented on ...
New pop-up menu styles such as pie menus and marking menus have proven to be measurably faster and m...
New pop-up menu styles such as pie menus and marking menus have proven to be measurably faster and m...
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuin...
International audienceThe selection and manipulation of 3D content in desktop virtual environments i...
In this thesis, we explore some of the effects of virtual environment displays, specifically the hea...
Part 1: Long and Short PapersInternational audienceThe choice of the interaction menu to use is an i...
In recent years, Virtual Reality (VR) and 3D User Interfaces (3DUI) have seen a drastic increase in ...
The accommodation of conventional 2D GUIs with Virtual Environments (VEs) can greatly enhance the po...
In this paper, we introduce a 3D menu with a new technique of hap-tic guidance, for virtual environm...
In this course, we will take a detailed look at different topics in the field of 3D user interfaces ...
In this course, we will take a detailed look at different topics in the field of 3D user interfaces ...
Target selection is one of the most common and important tasks in interactive systems. Within virtua...