Immersive telepresence allows an observer to view a remote scene from any viewpoint of choice and thus give a sense of presence, as opposed to conventional video viewing where the user can only view content from the viewpoint of a single camera. We specifically consider a depth-based rendering approach for enabling telepresence. In this paper, we explore various networking architectures in which telepresence can be enabled over the Internet using this approach. From these architectures, we derive a set of requirements for describing and conducting a telepresence session. Based on these requirements, we present a session protocol that draws upon the features of RTSP and SDP and extends them. Various media streams from a single camera viewpoi...
A new approach to telepresence is presented in which binaural audio and stereoscopic video are used ...
Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challengin...
This survey paper discusses the three-dimensional image processing challenges posed by present and f...
PCM 2004 : Pacific Rim Conference on Multimedia , Nov 30-Dec 3, 2004 , Tokyo, JapanRecently, the tel...
The next generation in 3D tele-presence is based on modular systems that combine live captured objec...
to provide a radically new video communication experience by seamlessly merging participants into th...
We present techniques and a system for synthesizing views for video teleconferencing between small g...
This paper presents an Immersive Telepresence system for Entertainment and Meeting (ITEM). The syste...
Recently, the telepresence which allows us to experience a remote site through a virtualized real wo...
Real-time distributed multi-party/multi-stream systems are becoming more popular in many areas such ...
In this paper, we propose a novel telepresence technique that has the advantage of both model-based ...
Synthetic environments (SE) feature computer-mediated interaction with an environment physically sep...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challengin...
Abstract. TELEPORT is an experimental teleconferencing system with the goal of enabling small groups...
A new approach to telepresence is presented in which binaural audio and stereoscopic video are used ...
Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challengin...
This survey paper discusses the three-dimensional image processing challenges posed by present and f...
PCM 2004 : Pacific Rim Conference on Multimedia , Nov 30-Dec 3, 2004 , Tokyo, JapanRecently, the tel...
The next generation in 3D tele-presence is based on modular systems that combine live captured objec...
to provide a radically new video communication experience by seamlessly merging participants into th...
We present techniques and a system for synthesizing views for video teleconferencing between small g...
This paper presents an Immersive Telepresence system for Entertainment and Meeting (ITEM). The syste...
Recently, the telepresence which allows us to experience a remote site through a virtualized real wo...
Real-time distributed multi-party/multi-stream systems are becoming more popular in many areas such ...
In this paper, we propose a novel telepresence technique that has the advantage of both model-based ...
Synthetic environments (SE) feature computer-mediated interaction with an environment physically sep...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challengin...
Abstract. TELEPORT is an experimental teleconferencing system with the goal of enabling small groups...
A new approach to telepresence is presented in which binaural audio and stereoscopic video are used ...
Tele-immersive 3D multi-camera room environments are starting to emerge and with them new challengin...
This survey paper discusses the three-dimensional image processing challenges posed by present and f...