We present two interfaces to support one-handed thumb use for PDAs and cell phones. Both use Scalable User Interface (ScUI) techniques to support multiple devices with different resolutions and aspect ratios. The designs use variations of zooming interface techniques to provide multiple views of application data: AppLens uses tabular fisheye to access nine applications, while LaunchTile uses pure zoom to access thirty-six applications. We introduce two sets of thumb gestures, each representing different philosophies for one-handed interaction. We conducted two studies to evaluate our designs. In the first study, we explored whether users could learn and execute the AppLens gesture set with minimal training. Participants performed more accur...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
People tend to use their smartphones one-handed, which is unergonomic for the human musculoskeletal ...
The past decade has seen the proliferation of mobile and wearable computing devices into our everyda...
In this paper, we present ThumbSpace, a software-based interaction technique that supports one-hande...
Supporting one-handed thumb operation of touchscreenbased mobile devices presents a challenging trad...
Under the development of mobile devices, users start to use smart phones to take care of daily tasks...
Large-screen mobile devices have recently been introduced. While they can display more information o...
Part 6: Mobile HCIInternational audienceLarge displays on smartphones accommodate tasks needing more...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
Functionalities and content available to consumers via TV and media centers have been rapidly expand...
Functionalities and content available to consumers via TV and media centers have been rapidly expand...
Modern mobile devices allow a rich set of multi-finger in-teractions that combine modes into a singl...
The use of large screen smartphones has been increasing yearly. When people operate smartphones with...
The use of large screen smartphones has been increasing yearly. When people operate smartphones with...
The use of large screen smartphones has been increasing yearly. When people operate smartphones with...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
People tend to use their smartphones one-handed, which is unergonomic for the human musculoskeletal ...
The past decade has seen the proliferation of mobile and wearable computing devices into our everyda...
In this paper, we present ThumbSpace, a software-based interaction technique that supports one-hande...
Supporting one-handed thumb operation of touchscreenbased mobile devices presents a challenging trad...
Under the development of mobile devices, users start to use smart phones to take care of daily tasks...
Large-screen mobile devices have recently been introduced. While they can display more information o...
Part 6: Mobile HCIInternational audienceLarge displays on smartphones accommodate tasks needing more...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
Functionalities and content available to consumers via TV and media centers have been rapidly expand...
Functionalities and content available to consumers via TV and media centers have been rapidly expand...
Modern mobile devices allow a rich set of multi-finger in-teractions that combine modes into a singl...
The use of large screen smartphones has been increasing yearly. When people operate smartphones with...
The use of large screen smartphones has been increasing yearly. When people operate smartphones with...
The use of large screen smartphones has been increasing yearly. When people operate smartphones with...
Mobile phones are not only a ubiquitous social accessory, but rapid technology advances have transfo...
People tend to use their smartphones one-handed, which is unergonomic for the human musculoskeletal ...
The past decade has seen the proliferation of mobile and wearable computing devices into our everyda...