This paper describes a new technique that efficiently combines volume rendering and scanline a-buffer tech-niques. This technique is useful for combining all types of volume-rendered objects with scanline ren-dered objects and is especially useful for rendering scenes containing gaseous phenomena such as clouds, fog, and smoke. The rendering and animation of these phenomena has been a difficult problem in computer graphics. A new algorithm for realistically modeling and an-imating gaseous phenomena is presented, providing true three-dimensional volumes of gas. The gases are modeled using turbulent flow based solid textur-ing to define their geometry and are animated based on turbulent flow simulations. A low albedo illu-mination model is us...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire o...
Abstract- Based the theory of fluid dynamics, an efficient method is proposed for rendering smoke mo...
Abstract In this work, we describe a method that au-tomates the sampling and control of gaseous flui...
This work discourses about methods of rendering volumetric data such as clouds or smoke in computer ...
For volumetric cloud models, traditional ray tracing methods and graphics hardware acceleration meth...
Numerical simulations are often used in computer graphics to capture the effects of natural phenomen...
This document describes a new animation technique for modeling the turbulent rotational motion that ...
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This styl...
This work makes basic analysis of historical and current algorithms for smoke animation. Modern appr...
Developing a visually convincing model of fire, smoke, and other gaseous phenomenais among the most ...
We present a method for real-time image based simulation of gaseous material such as fire and smoke....
This paper describes three alternative volume rendering approaches to visualizing computational flui...
We describe a technique for generating cartoon style animations of smoke. Our method takes the outpu...
This paper presents a new spectral synthesis method, motivated by the spectral turbulence theory, fo...
Fog introduces a high level of realism to computer graphics. But fog is often simulated by uniform d...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire o...
Abstract- Based the theory of fluid dynamics, an efficient method is proposed for rendering smoke mo...
Abstract In this work, we describe a method that au-tomates the sampling and control of gaseous flui...
This work discourses about methods of rendering volumetric data such as clouds or smoke in computer ...
For volumetric cloud models, traditional ray tracing methods and graphics hardware acceleration meth...
Numerical simulations are often used in computer graphics to capture the effects of natural phenomen...
This document describes a new animation technique for modeling the turbulent rotational motion that ...
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This styl...
This work makes basic analysis of historical and current algorithms for smoke animation. Modern appr...
Developing a visually convincing model of fire, smoke, and other gaseous phenomenais among the most ...
We present a method for real-time image based simulation of gaseous material such as fire and smoke....
This paper describes three alternative volume rendering approaches to visualizing computational flui...
We describe a technique for generating cartoon style animations of smoke. Our method takes the outpu...
This paper presents a new spectral synthesis method, motivated by the spectral turbulence theory, fo...
Fog introduces a high level of realism to computer graphics. But fog is often simulated by uniform d...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire o...
Abstract- Based the theory of fluid dynamics, an efficient method is proposed for rendering smoke mo...
Abstract In this work, we describe a method that au-tomates the sampling and control of gaseous flui...