Abstract { Existing software scheduling techniques limit the functions that can be implemented in software to those with a restricted class of timing constraints, in particular those with a coarse-grained, uniform, periodic behavior. In practice, however, many systems change their I/O behavior in response to the inputs from the environment. This paper considers one such class of systems, called reactive real-time systems, where timing requirements can include sequencing, rate, and response time constraints. We present a static, non-preemptive, ne-grained software scheduling algorithm to meet these constraints. This algorithm is suitable for control-dominated embedded systems with hard real-time constraints, and is part of the core of a hard...
A reactive system must process inputs from the environment at the speed and with the delay dictated...
Abstract. In this note we revisit the problem of scheduling stabilizing control tasks on embedded pr...
HLS scheduling algorithms can not be applied on system-level synthesis due to the following problems...
[[abstract]]Existing software scheduling techniques limit the functions that can be implemented in s...
A reactive system must process inputs from the environment at the speed and with the delay dictated ...
Model and component based design is an established means for the development of large software syste...
Model and component based design is an established means for the development of large software syste...
The paper presents a static process scheduling approach as a front-end to hardware-software cosynthe...
Model and component based design is an established means for the development of large software syste...
Model and component based design is an established means for the development of large software syste...
A reactive system must process inputs from the environment at the speed and with the delay dictated ...
Many industrial systems have various hardware and software functions for controlling mechanics. If t...
When designing real-time systems, it is often desirable to schedule execution of software tasks base...
In real-time systems, the basic criteria are to satisfy both timeliness and correctness of real-time...
HLS scheduling algorithms can not be applied on system-level synthesis due to the following problems...
A reactive system must process inputs from the environment at the speed and with the delay dictated...
Abstract. In this note we revisit the problem of scheduling stabilizing control tasks on embedded pr...
HLS scheduling algorithms can not be applied on system-level synthesis due to the following problems...
[[abstract]]Existing software scheduling techniques limit the functions that can be implemented in s...
A reactive system must process inputs from the environment at the speed and with the delay dictated ...
Model and component based design is an established means for the development of large software syste...
Model and component based design is an established means for the development of large software syste...
The paper presents a static process scheduling approach as a front-end to hardware-software cosynthe...
Model and component based design is an established means for the development of large software syste...
Model and component based design is an established means for the development of large software syste...
A reactive system must process inputs from the environment at the speed and with the delay dictated ...
Many industrial systems have various hardware and software functions for controlling mechanics. If t...
When designing real-time systems, it is often desirable to schedule execution of software tasks base...
In real-time systems, the basic criteria are to satisfy both timeliness and correctness of real-time...
HLS scheduling algorithms can not be applied on system-level synthesis due to the following problems...
A reactive system must process inputs from the environment at the speed and with the delay dictated...
Abstract. In this note we revisit the problem of scheduling stabilizing control tasks on embedded pr...
HLS scheduling algorithms can not be applied on system-level synthesis due to the following problems...