Electronic educational games can be highly entertaining, but studies have shown that they do not always trigger learning. To enhance the effectiveness of educational games, we propose intelligent pedagogical agents that can provide individualized instruction integrated with the entertaining nature of the games. In this paper, we describe one such agent, that we have developed for Prime Climb, an educational game on number factorization. The Prime Climb agent relies on a probabilistic student model to generate tailored interventions aimed at helping students learn number factorization through the game. After describing the functioning of the agent and the underlying student model, we report the results of an empirical study that we performed...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
Raising awareness of educational games and game-based learning is an important step for large-scale ...
Electronic educational games can be highly entertaining, but studies have shown that they do not alw...
Educational games are highly motivating, however, there is little evidence that they can trigger le...
Educational games can be highly entertaining, but studies have shown that they are not always effect...
Educational games are designed to leverage students’ motivation and engagement in playing games to d...
Prime Climb is an educational game that provides individual support for learning number factorizatio...
Teachers and children playing with factorization: putting Prime Slaughter to the test.Last year the ...
We describe preliminary research on devising intelligent agents that can improve the educational eff...
Learning in educational games is often associated with some form of competition. We investigated how...
Most of the educational materials, such as the exercises contained in activity books or the Montesso...
In recent years, open-ended interactive educational tools such as games have been gained popularity ...
Many researchers have taken a great deal of effort to promote high quality game-based learning appli...
The paper discusses the motivation for and outcome of the addition of socially oriented so called “o...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
Raising awareness of educational games and game-based learning is an important step for large-scale ...
Electronic educational games can be highly entertaining, but studies have shown that they do not alw...
Educational games are highly motivating, however, there is little evidence that they can trigger le...
Educational games can be highly entertaining, but studies have shown that they are not always effect...
Educational games are designed to leverage students’ motivation and engagement in playing games to d...
Prime Climb is an educational game that provides individual support for learning number factorizatio...
Teachers and children playing with factorization: putting Prime Slaughter to the test.Last year the ...
We describe preliminary research on devising intelligent agents that can improve the educational eff...
Learning in educational games is often associated with some form of competition. We investigated how...
Most of the educational materials, such as the exercises contained in activity books or the Montesso...
In recent years, open-ended interactive educational tools such as games have been gained popularity ...
Many researchers have taken a great deal of effort to promote high quality game-based learning appli...
The paper discusses the motivation for and outcome of the addition of socially oriented so called “o...
Serious games are designed to train and educate learners, opening up new learning approaches like ex...
Mathematics is an area of study that particularly lacks student enthusiasm. Nevertheless, with the h...
Raising awareness of educational games and game-based learning is an important step for large-scale ...