Abstract—We propose to combine the information from multiple motion fields by enforcing a constraint on the surface normals (3D shape) of the scene in view. The fact that the shape vectors in the different views are related only by rotation can be formulated as a rank = 3 constraint. This constraint is implemented in an algorithm which solves 3D motion and structure estimation as a practical constrained minimization. Experiments demonstrate its usefulness as a tool in structure from motion providing very accurate estimates of 3D motion. Index Terms—3-dimensional motion estimation, integration of motion fields, decoupling translation from rotation, shape and rotation.
Multiple view reconstruction of human performance as a 3D video has advanced to the stage of capturi...
We present a new algorithm for estimation of rigid body motion parameters and scene structure from m...
The final publication is available at link.springer.comIn this paper, we simultaneously estimate cam...
This dissertation investigates the general structure from motion problem. That is, how to compute in...
Abstract. Recovery ofthree dimensional (3D) shape and motion ofnon-static scenes from a monocular vi...
Abstract. Recovery ofthree dimensional (3D) shape and motion ofnon-static scenes from a monocular vi...
International audienceThis paper is about multi-view modeling of a rigid scene. We merge the traditi...
This thesis addresses the problem of deformable and articulated structure from motion from monocular...
In this work, three-dimensional (3-D) motion estimation is applied to the problem of motion compensa...
In this work, three-dimensional (3-D) motion estimation is applied to the problem of motion compensa...
This research deals with the computer vision task of dynamic scene analysis. The objective is to ext...
UnrestrictedWe investigate two fundamental issues in Computer Vision: 2D motion segmentation and 3D ...
Abstract. Monocular observers perceive as three-dimensional (3D) many displays that depict three poi...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
We present a two stage technique for estimation of rigid body motion and scene structure from monocu...
Multiple view reconstruction of human performance as a 3D video has advanced to the stage of capturi...
We present a new algorithm for estimation of rigid body motion parameters and scene structure from m...
The final publication is available at link.springer.comIn this paper, we simultaneously estimate cam...
This dissertation investigates the general structure from motion problem. That is, how to compute in...
Abstract. Recovery ofthree dimensional (3D) shape and motion ofnon-static scenes from a monocular vi...
Abstract. Recovery ofthree dimensional (3D) shape and motion ofnon-static scenes from a monocular vi...
International audienceThis paper is about multi-view modeling of a rigid scene. We merge the traditi...
This thesis addresses the problem of deformable and articulated structure from motion from monocular...
In this work, three-dimensional (3-D) motion estimation is applied to the problem of motion compensa...
In this work, three-dimensional (3-D) motion estimation is applied to the problem of motion compensa...
This research deals with the computer vision task of dynamic scene analysis. The objective is to ext...
UnrestrictedWe investigate two fundamental issues in Computer Vision: 2D motion segmentation and 3D ...
Abstract. Monocular observers perceive as three-dimensional (3D) many displays that depict three poi...
AbstractModels of real-world objects and actions for use in graphics, virtual and augmented reality ...
We present a two stage technique for estimation of rigid body motion and scene structure from monocu...
Multiple view reconstruction of human performance as a 3D video has advanced to the stage of capturi...
We present a new algorithm for estimation of rigid body motion parameters and scene structure from m...
The final publication is available at link.springer.comIn this paper, we simultaneously estimate cam...