We present two extensions to the Space Carving framework. The first is a progressive scheme to better reconstruct surfaces lacking sufficient textures. The second is a novel photo-consistency measure that is valid for both specular and diffuse surfaces, under unknown lighting conditions.
© Copyright 2005 IEEEThis paper describes a novel approach to the problem of recovering information ...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene p...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
Space carving has emerged as a powerful method for multiview scene reconstruction. Although a wide v...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
Abstract—Based on the observation that shading conveys shape information through intensity gradients...
Figure 1: Changing the diffuse albedo with consistent interreflections for a decorative table center...
We address the problem of reconstructing 3D shapes from color data available in a sparse set of view...
This work addresses the challenge of intuitive appearance editing in scenes with complex geometric l...
International audienceWe put forward a simple, yet eective splitting strategy for multi-view stereop...
Acquisition of displacement and albedo maps for full building façades is a difficult problem and tra...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
In this paper, we present a semi-supervised approach to space carving by casting the recovery of vol...
Various Image Based Rendering (IBR) techniques have been proposed to reconstruct scenes from its ima...
© Copyright 2005 IEEEThis paper describes a novel approach to the problem of recovering information ...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene p...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
Space carving has emerged as a powerful method for multiview scene reconstruction. Although a wide v...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
Abstract—Based on the observation that shading conveys shape information through intensity gradients...
Figure 1: Changing the diffuse albedo with consistent interreflections for a decorative table center...
We address the problem of reconstructing 3D shapes from color data available in a sparse set of view...
This work addresses the challenge of intuitive appearance editing in scenes with complex geometric l...
International audienceWe put forward a simple, yet eective splitting strategy for multi-view stereop...
Acquisition of displacement and albedo maps for full building façades is a difficult problem and tra...
We describe texture generation methods for complex objects. Recent 3D scanning devices and high-res...
In this paper, we present a semi-supervised approach to space carving by casting the recovery of vol...
Various Image Based Rendering (IBR) techniques have been proposed to reconstruct scenes from its ima...
© Copyright 2005 IEEEThis paper describes a novel approach to the problem of recovering information ...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene p...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...