This paper proposes a class of software agent architectures capable of playing some of beneficial roles embodiment accomplishes in living beings. These are component based architectures including sensors, actuators, emotion eliciting mechanisms and action control mechanisms. These architectures through their yellow pages and log services, which maintain updated information about the agent body and its dynamics, provide the means for the soft-visual appearance required for non-verbal communication and for learning through imitation. Component based architectures fulfil the requirement of efficient execution of agent functions in parallel and the possibility of using simplifying sensory-motor coordination. All components of architectures of t...
Developing a complex intelligent system by abstracting their behaviors, functionalities, and reasoni...
Computer simulation of social phenomena is a promising field of research at the intersection between...
In this article, we propose the design of sensory motor level as part of a three-layered agent archi...
This paper proposes a class of software agent architectures capable of playing some of the beneficia...
In this paper, an architecture for an emotion-based agent and its application to a real robot, situa...
Abstract Evidence of the role of emotions in the action selection processes of environmentally situa...
Evidence of the role of emotions in the action selection processes of environmentally situated agent...
Biologically inspired cognitive architectures are complex systems where different modules of cogniti...
This paper proposes a model of emotionally influenced perception in an affective agent. Via a multid...
This paper argues that complex, embedded software agent systems are best constructed with parallel, ...
Affective computing, the study of giving computers the ability to perceive human emotions and of end...
Here we will briefly describe action selection and language generation mechanisms in two ‘life-like ...
This book describes the architecture and methodology of building animated human-like interface agent...
Here we describe the architectures of two “conscious ” software agents and the relatively comprehens...
Emotionally aware agents used to support human-computer interactions form the basis for our hybrid m...
Developing a complex intelligent system by abstracting their behaviors, functionalities, and reasoni...
Computer simulation of social phenomena is a promising field of research at the intersection between...
In this article, we propose the design of sensory motor level as part of a three-layered agent archi...
This paper proposes a class of software agent architectures capable of playing some of the beneficia...
In this paper, an architecture for an emotion-based agent and its application to a real robot, situa...
Abstract Evidence of the role of emotions in the action selection processes of environmentally situa...
Evidence of the role of emotions in the action selection processes of environmentally situated agent...
Biologically inspired cognitive architectures are complex systems where different modules of cogniti...
This paper proposes a model of emotionally influenced perception in an affective agent. Via a multid...
This paper argues that complex, embedded software agent systems are best constructed with parallel, ...
Affective computing, the study of giving computers the ability to perceive human emotions and of end...
Here we will briefly describe action selection and language generation mechanisms in two ‘life-like ...
This book describes the architecture and methodology of building animated human-like interface agent...
Here we describe the architectures of two “conscious ” software agents and the relatively comprehens...
Emotionally aware agents used to support human-computer interactions form the basis for our hybrid m...
Developing a complex intelligent system by abstracting their behaviors, functionalities, and reasoni...
Computer simulation of social phenomena is a promising field of research at the intersection between...
In this article, we propose the design of sensory motor level as part of a three-layered agent archi...