Abstract. This research proposes 3D graphical agents in the role of virtual presenters with a new type of functionality – the capability to process and respond to visual attention of users communicated by their eye movements. Eye gaze is an excellent clue to users ’ attention, visual interest, and visual preference. Using state-of-the-art non-contact eye tracking technology, eye movements can be assessed in a unobtrusive way. By analyzing and interpreting eye behavior in real-time, our proposed system can adapt to the current (visual) interest state of the user, and thus provide a more personalized, context-aware, and ‘attentive’ experience of the presentation. The system implements a virtual presentation room, where research content of our...
Visual anticipation is essential for performance in sports. This review provides information on the ...
Pfeiffer T. 3D Attention Volumes for Usability Studies in Virtual Reality. In: Proceedings of the I...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...
This research proposes 3D graphical agents in the role of virtual presenters with a new type of func...
This research proposes an interactive presentation system that employs eye gaze as an intuitive and ...
Abstract. The paper describes an infotainment application where lifelike characters present two MP3 ...
International audienceThis paper studies the design and application of a novel visual attention mode...
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
This systematic literature review presents an update on developments in 3D visualization techniques ...
This paper investigates the use of a gaze-based interface for testing simple shared attention behavi...
The current push from the industry for Head-Mounted Display based wearable computers to the masses f...
A person's emotions and state of mind are apparent in their face and eyes. As a Latin proverb states...
Our objective is to develop a computational model of multiple influences on eye gaze behavior for an...
Visual is the main form of communication used by designers to convey unique and creative messages to...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
Visual anticipation is essential for performance in sports. This review provides information on the ...
Pfeiffer T. 3D Attention Volumes for Usability Studies in Virtual Reality. In: Proceedings of the I...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...
This research proposes 3D graphical agents in the role of virtual presenters with a new type of func...
This research proposes an interactive presentation system that employs eye gaze as an intuitive and ...
Abstract. The paper describes an infotainment application where lifelike characters present two MP3 ...
International audienceThis paper studies the design and application of a novel visual attention mode...
12 pagesInternational audienceWe present here a system for controlling the eye gaze of a virtual emb...
This systematic literature review presents an update on developments in 3D visualization techniques ...
This paper investigates the use of a gaze-based interface for testing simple shared attention behavi...
The current push from the industry for Head-Mounted Display based wearable computers to the masses f...
A person's emotions and state of mind are apparent in their face and eyes. As a Latin proverb states...
Our objective is to develop a computational model of multiple influences on eye gaze behavior for an...
Visual is the main form of communication used by designers to convey unique and creative messages to...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction...
Visual anticipation is essential for performance in sports. This review provides information on the ...
Pfeiffer T. 3D Attention Volumes for Usability Studies in Virtual Reality. In: Proceedings of the I...
This thesis proposes a computational framework for generating visual attending behavior in an embodi...