Algorithms of trimming implicit surfaces yielding surface sheets and stripes are presented. These twodimensional manifolds with boundaries result from set-theoretic operations on an implicit surface and a solid or another implicit surface. The algorithms generate adaptive polygonal approximation of the trimmed surfaces by extending our original implicit surface polygonization algorithm. The presented applications include modeling several spiral shaped surface sheets and stripes (after M. Escher’s art works) and extraction of ridges on implicit surfaces. Another promising application of the presented algorithms is modeling heterogeneous objects as implicit complexes. 1
The main impediments to the widespread use of implicit surfaces for geometric modeling are multiple ...
This paper presents DigitalSculpture, an interactive sculpting framework founded upon iso-surfaces e...
This paper proposes a new approach for surface modeling. Considering that a surface is described by ...
ABSTRACT Algorithms of trimming implicit surfaces yielding surface sheets and stripes are presented....
An interactive modeling system for implicit surfaces is presented. The display consists of a polygon...
Treating an implicit surface as a gradient system allows theorems from catastrophe theory to describ...
We discuss the polygonization and rendering of implicit surfaces through the adaptive subdivision of...
We discuss the polygonisation and rendering of implicit surfaces through the adaptive subdivision of...
Implicit surfaces are often created by summing a collection of radial basis functions. Researchers h...
Computer Aided Geometric Design (CAGD) is concerned with efficiently modeling physical objects with ...
An interactive modeling system for implicit curves is presented. Unlike other interactive algorithms...
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algo...
This paper describes a method for building interpolating or approximating implicit surfaces from pol...
This paper describes a method for building interpolating or approximating implicit surfaces from pol...
Both object modeling and visualization belong to the fundamental tasks of the computer graphics. In ...
The main impediments to the widespread use of implicit surfaces for geometric modeling are multiple ...
This paper presents DigitalSculpture, an interactive sculpting framework founded upon iso-surfaces e...
This paper proposes a new approach for surface modeling. Considering that a surface is described by ...
ABSTRACT Algorithms of trimming implicit surfaces yielding surface sheets and stripes are presented....
An interactive modeling system for implicit surfaces is presented. The display consists of a polygon...
Treating an implicit surface as a gradient system allows theorems from catastrophe theory to describ...
We discuss the polygonization and rendering of implicit surfaces through the adaptive subdivision of...
We discuss the polygonisation and rendering of implicit surfaces through the adaptive subdivision of...
Implicit surfaces are often created by summing a collection of radial basis functions. Researchers h...
Computer Aided Geometric Design (CAGD) is concerned with efficiently modeling physical objects with ...
An interactive modeling system for implicit curves is presented. Unlike other interactive algorithms...
The article presents algorithms for rendering the intersection curves of implicit surfaces. The algo...
This paper describes a method for building interpolating or approximating implicit surfaces from pol...
This paper describes a method for building interpolating or approximating implicit surfaces from pol...
Both object modeling and visualization belong to the fundamental tasks of the computer graphics. In ...
The main impediments to the widespread use of implicit surfaces for geometric modeling are multiple ...
This paper presents DigitalSculpture, an interactive sculpting framework founded upon iso-surfaces e...
This paper proposes a new approach for surface modeling. Considering that a surface is described by ...