Multimedia applications usually have throughput constraints. An implementation must meet these constraints, while it minimizes resource usage and energy consumption. The compute intensive kernels of these applications are often specified as Synchronous Dataflow Graphs. Communication between nodes in these graphs requires storage space which influences throughput. We present exact techniques to chart the Pareto space of throughput and storage tradeoffs, which can be used to determine the minimal storage space needed to execute a graph under a given throughput constraint. The feasibility of the approach is demonstrated with a number of examples. 1
Synchronous data flow graphs (SDFGs) have proved to be a very successful tool for modeling, analysis...
Synchronous data flow graphs (SDFGs) are a very useful means for modeling and analyzing streaming ap...
Synchronous Data Flow Graphs (SDFGs) have proved to be a very successful tool for modeling, analysis...
Multimedia applications usually have throughput constraints. An implementation must meet these const...
Multimedia applications usually have throughput constraints. An implementation must meet these const...
Synchronous dataflow graphs (SDFGs) are widely used to model streaming applications such as signal p...
Embedded multimedia systems often run multiple time-constrained applications simultaneously. These s...
\u3cp\u3eMany high data-rate video-processing applications are subject to a trade-off between throug...
Streaming applications are often implemented as task graphs. Currently, techniques exist to derive b...
Abstract- Streaming applications are often imple-mented as task graphs. Currently, techniques exist ...
Poor memory management policies lead to lower throughput and excessive memory requirements. This pro...
In multi-media applications, bufers represent storage spaces that are used to store the data communi...
Abstract—Synchronous dataflow graphs (SDFGs) are widely used to model streaming applications such as...
Modern embedded multimedia systems process multiple concurrent streams of data processing jobs. Stre...
Modern embedded multimedia systems process multiple concurrent streams of data processing jobs. Stre...
Synchronous data flow graphs (SDFGs) have proved to be a very successful tool for modeling, analysis...
Synchronous data flow graphs (SDFGs) are a very useful means for modeling and analyzing streaming ap...
Synchronous Data Flow Graphs (SDFGs) have proved to be a very successful tool for modeling, analysis...
Multimedia applications usually have throughput constraints. An implementation must meet these const...
Multimedia applications usually have throughput constraints. An implementation must meet these const...
Synchronous dataflow graphs (SDFGs) are widely used to model streaming applications such as signal p...
Embedded multimedia systems often run multiple time-constrained applications simultaneously. These s...
\u3cp\u3eMany high data-rate video-processing applications are subject to a trade-off between throug...
Streaming applications are often implemented as task graphs. Currently, techniques exist to derive b...
Abstract- Streaming applications are often imple-mented as task graphs. Currently, techniques exist ...
Poor memory management policies lead to lower throughput and excessive memory requirements. This pro...
In multi-media applications, bufers represent storage spaces that are used to store the data communi...
Abstract—Synchronous dataflow graphs (SDFGs) are widely used to model streaming applications such as...
Modern embedded multimedia systems process multiple concurrent streams of data processing jobs. Stre...
Modern embedded multimedia systems process multiple concurrent streams of data processing jobs. Stre...
Synchronous data flow graphs (SDFGs) have proved to be a very successful tool for modeling, analysis...
Synchronous data flow graphs (SDFGs) are a very useful means for modeling and analyzing streaming ap...
Synchronous Data Flow Graphs (SDFGs) have proved to be a very successful tool for modeling, analysis...