In this paper, we present new adaptive playout scheduling (POS) and loss-concealment (LC) schemes for delivering high and consistent conversational voice communication quality (CVCQ) perceived by users in real-time VoIP systems. We first characterize the delay and loss conditions of an IP network and a human conversation in a VoIP system. We then identify the attributes that affect the human perception of CVCQ, which include listening-only speech quality (LOSQ), conversational interactivity (CI), and conversational efficiency (CE). We investigate their trade-offs with respect to system-controllable mouth-to-ear delays (MEDs) and the amount of redundant piggybacking. Finally, we evaluate our adaptive POS and redundancy-based LC schemes by pa...
Packet delay and loss are two essential problems to real-time voice transmission over IP networks. I...
Adaptive Playout is a solution in IP-based communication clients to compensate network issues using ...
This thesis identifies the problems and trade-offs of a multi-party VoIP conferencing system impleme...
Abstract—The quality of service limitation of today’s Internet is a major challenge for real-time vo...
Abstract — In last few years, voice over Internet protocol (VoIP) has been gaining popularity as an ...
Delay and packet loss dramatically affect the quality of a voice-over-IP (VoIP) call and depend on t...
Factors like network delay, latency and bandwidth significantly affect the quality of communication ...
Factors like network delay, latency and bandwidth significantly affect the quality of communication ...
Abstract—Voice over IP (VoIP) is already of commercial quality when traversing corporate, or other h...
A novel playout algorithm for VoIP applications is presented. The playout times of voice packets are...
Audio communication over IP-based networks represents one of the most interesting research areas in...
[[abstract]]Packet loss and delay are two essential problems to real-time voice transmission over IP...
As the Internet is a best-effort delivery network, audio packets may be delayed or lost en route to...
The default best-effort Internet presents significant challenges for delay-sensitive applications su...
The Voice over Internet Protocol (VoIP) is on its way to surpassing toll quality. Although VoIP shar...
Packet delay and loss are two essential problems to real-time voice transmission over IP networks. I...
Adaptive Playout is a solution in IP-based communication clients to compensate network issues using ...
This thesis identifies the problems and trade-offs of a multi-party VoIP conferencing system impleme...
Abstract—The quality of service limitation of today’s Internet is a major challenge for real-time vo...
Abstract — In last few years, voice over Internet protocol (VoIP) has been gaining popularity as an ...
Delay and packet loss dramatically affect the quality of a voice-over-IP (VoIP) call and depend on t...
Factors like network delay, latency and bandwidth significantly affect the quality of communication ...
Factors like network delay, latency and bandwidth significantly affect the quality of communication ...
Abstract—Voice over IP (VoIP) is already of commercial quality when traversing corporate, or other h...
A novel playout algorithm for VoIP applications is presented. The playout times of voice packets are...
Audio communication over IP-based networks represents one of the most interesting research areas in...
[[abstract]]Packet loss and delay are two essential problems to real-time voice transmission over IP...
As the Internet is a best-effort delivery network, audio packets may be delayed or lost en route to...
The default best-effort Internet presents significant challenges for delay-sensitive applications su...
The Voice over Internet Protocol (VoIP) is on its way to surpassing toll quality. Although VoIP shar...
Packet delay and loss are two essential problems to real-time voice transmission over IP networks. I...
Adaptive Playout is a solution in IP-based communication clients to compensate network issues using ...
This thesis identifies the problems and trade-offs of a multi-party VoIP conferencing system impleme...