There is considerable interest in developing runtime infrastructures for programs that can migrate from one host to another. Mobile programs are appealing because they support e#cient utilization of network resources and extensibility of information servers. In this report, we present a scheduling scheme for allocating resources to a mix of real-time and non real-time mobile programs. Within this framework, both mobile programs and hosts can specify constraints on how CPU should be allocated. On the basis of the constraints, the scheme constructs a scheduling graph on which it applies several scheduling algorithms
Conference of 11th IEEE International Conference on Wireless and Mobile Computing, Networking and Co...
Abstract—We study a data dissemination scenario in which data items are to be transmitted to mobile ...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
Clients in mobile cellular networks lack computing resources to execute complex and data-intensive a...
Mobile operating systems should adapt to different applications requirement such as multimedia, game...
Abstract In this paper, we propose, design, implement, and evaluate a CPU sched-uler and a memory ma...
Distributed systems for high performance computing (HPC) have been extensively studied in many years...
Mobile applications are becoming more popular as they provide the convenience of accessing services ...
[[abstract]]In a mobile computing system, users carrying portable devices can access database servic...
We consider a system where multiple users are connected to a small cell base station enhanced with ...
Mobile computing can be describes as a way of transmission of data, via a computing device, without ...
The number of applications sharing the same embedded device is increasing dramatically. Very efficie...
As multimedia applications with real-time constraints rapidly invade today's desktops, it becom...
We present an energy-efficient, utility accrual, real-time scheduling algorithm called ReUA. ReUA co...
[[abstract]]This study proposes mobile services with time constraints in ubiquitous computing enviro...
Conference of 11th IEEE International Conference on Wireless and Mobile Computing, Networking and Co...
Abstract—We study a data dissemination scenario in which data items are to be transmitted to mobile ...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...
Clients in mobile cellular networks lack computing resources to execute complex and data-intensive a...
Mobile operating systems should adapt to different applications requirement such as multimedia, game...
Abstract In this paper, we propose, design, implement, and evaluate a CPU sched-uler and a memory ma...
Distributed systems for high performance computing (HPC) have been extensively studied in many years...
Mobile applications are becoming more popular as they provide the convenience of accessing services ...
[[abstract]]In a mobile computing system, users carrying portable devices can access database servic...
We consider a system where multiple users are connected to a small cell base station enhanced with ...
Mobile computing can be describes as a way of transmission of data, via a computing device, without ...
The number of applications sharing the same embedded device is increasing dramatically. Very efficie...
As multimedia applications with real-time constraints rapidly invade today's desktops, it becom...
We present an energy-efficient, utility accrual, real-time scheduling algorithm called ReUA. ReUA co...
[[abstract]]This study proposes mobile services with time constraints in ubiquitous computing enviro...
Conference of 11th IEEE International Conference on Wireless and Mobile Computing, Networking and Co...
Abstract—We study a data dissemination scenario in which data items are to be transmitted to mobile ...
License, which permits unrestricted use, distribution, and reproduction in any medium, provided the ...