page 2 For synthesizing realistic images of a real three dimensional object, reflectance properties of the object surface, as well as the object shape, need to be measured. This paper describes one approach to create a three dimensional object model with physically correct reflectance properties by observing a real object. The approach consists of three steps. First, a sequence of range images and color images is measured by rotating a real object on a rotary table with fixed viewing and illumination directions. Then, the object shape is obtained as a collection of triangular patches by merging multiple range images. Secondly, by using the recovered object shape, color pixel intensities of the color image sequence are mapped to the object s...
International audienceA new general reflectance model for computer graphics is presented. The model ...
The appearance of an object can vary considerably with changes in illumination conditions. Methods h...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...
An object model for computer graphics applications should contain two aspects of information: shape ...
An object model for computer graphics applications should contain two aspects of information: shape ...
To reproduce a real object in CG, a texture method which uses a real image has been widely investiga...
The Problem: To determine the reflective properties of an object’s surface, such as glossiness, matt...
Several techniques have been developed for recovering reflectance properties of real surfaces under ...
We present a method to recover the reflectance of objects and the parameters of multiple lights illu...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
Reflectance of an object’s surface plays an important role in image synthesis. Several reflection mo...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
The measurement of accurate material properties is an important step towards the inclusion of realis...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
Light reflection models for computer graphics have been developed over the past several decades. For...
International audienceA new general reflectance model for computer graphics is presented. The model ...
The appearance of an object can vary considerably with changes in illumination conditions. Methods h...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...
An object model for computer graphics applications should contain two aspects of information: shape ...
An object model for computer graphics applications should contain two aspects of information: shape ...
To reproduce a real object in CG, a texture method which uses a real image has been widely investiga...
The Problem: To determine the reflective properties of an object’s surface, such as glossiness, matt...
Several techniques have been developed for recovering reflectance properties of real surfaces under ...
We present a method to recover the reflectance of objects and the parameters of multiple lights illu...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
Reflectance of an object’s surface plays an important role in image synthesis. Several reflection mo...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
The measurement of accurate material properties is an important step towards the inclusion of realis...
Two ingredients are necessary to synthesize realistic images: an accurate rendering algorithm and, e...
Light reflection models for computer graphics have been developed over the past several decades. For...
International audienceA new general reflectance model for computer graphics is presented. The model ...
The appearance of an object can vary considerably with changes in illumination conditions. Methods h...
This work investigates a core problem in computer vision: obtaining, from a single view, the geometr...