This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents in social group therapy, specifically individuals with Asperger’s Syndrome, practice effective group work skills using a four-player cooperative computer game that runs on tabletop technology. We present the design process and evaluation of SIDES conducted over a period of six months with a middle school social group therapy class. Our findings indicate that tabletop computer games provide a motivating experience to help our target audience learn effective group work skills in a supportive environment
Children living with Autism Spectrum Disorder often find it difficult to cope with their social envi...
Children with an autism spectrum disorder (ASD) and specifically children with pervasive development...
Introduction: As current Interactive Computer Play (ICP) therapies lack skill transferability, my re...
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skil...
Hybrid games have been shown to be an effective tool for cognitive-behavioral therapy. We developed ...
Part 1: Long and Short PapersInternational audienceIn this paper we describe a co-located interface ...
In this paper we describe a co-located suite of games on a tabletop device to support social compete...
Tabletop interfaces are a novel class of technologies that are particularly suited to support co-loc...
IDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children wit...
Purpose: This study investigates how teenagers on the autism spectrum respond to their involvement i...
This paper introduces the SHARE-IT project, which leverages serious games paradigm to motivate and e...
Background: Children with autism spectrum disorder (ASD) have social deficits that affect social int...
Children with Autism Spectrum Disorders (ASD) find it difficult to engage in reciprocal, shared beha...
Background: Internet interventions for improving health and well-being have the potential to reach m...
© 2018, Springer Science+Business Media, LLC, part of Springer Nature. Recent years have seen an eme...
Children living with Autism Spectrum Disorder often find it difficult to cope with their social envi...
Children with an autism spectrum disorder (ASD) and specifically children with pervasive development...
Introduction: As current Interactive Computer Play (ICP) therapies lack skill transferability, my re...
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skil...
Hybrid games have been shown to be an effective tool for cognitive-behavioral therapy. We developed ...
Part 1: Long and Short PapersInternational audienceIn this paper we describe a co-located interface ...
In this paper we describe a co-located suite of games on a tabletop device to support social compete...
Tabletop interfaces are a novel class of technologies that are particularly suited to support co-loc...
IDEAS (Interface Design Experience for the Autistic Spectrum) is a method for involving children wit...
Purpose: This study investigates how teenagers on the autism spectrum respond to their involvement i...
This paper introduces the SHARE-IT project, which leverages serious games paradigm to motivate and e...
Background: Children with autism spectrum disorder (ASD) have social deficits that affect social int...
Children with Autism Spectrum Disorders (ASD) find it difficult to engage in reciprocal, shared beha...
Background: Internet interventions for improving health and well-being have the potential to reach m...
© 2018, Springer Science+Business Media, LLC, part of Springer Nature. Recent years have seen an eme...
Children living with Autism Spectrum Disorder often find it difficult to cope with their social envi...
Children with an autism spectrum disorder (ASD) and specifically children with pervasive development...
Introduction: As current Interactive Computer Play (ICP) therapies lack skill transferability, my re...