Abstract. This paper describes a debugging interface that has been developed for a parallel software engineering environment and that was developed on top of the PVM environment in the scope of the SEPP and HPCTI projects of the COPERNICUS Programme. The main goal of this interface is to provide the basic debugging functionalities that are required by somecomponents of that environment. We give special attention to the requirements posed by high-level tools of the environment, and to the need of providing a exible debugging support layer that can be suitably adapted and extended. We present the system logical architecture and the interface speci cation of the debugging engine. We discuss its interfacing with other components of the environm...
This paper describes a parallel debugging environment that applies visualizations in a top-down, str...
Several years of research and development in parallel debugger design have given up several techniqu...
An ideal debugging system should provide the programmer with an interface to his parallel/distribute...
This paper describes our experience with the design and implementation of a distributed debugger for...
Abstract. This paper describes our experience with the design and implementation of a distributed de...
This paper discusses the development of a debugging tool for parallel programs showing how the requi...
To provide high-level graphical support for PVM (Parallel Virtual Machine) based program development...
We discuss issues in the design and implementation of a flexible debugging tool and its integration ...
Abstract. In order to address the diversity of existing parallel programming models, it is important...
In this paper a description is given of a partly implemented parallel debugger for the Twente Univer...
Debugging is generally considered to be difficult. The increased complexity and non determinism of p...
Debugging and testing is a larger part of the effort spent in a software development cycle. Debuggin...
Dissertação apresentada para a obtenção do Grau de Doutor em Informática pela Universidade Nova de...
Debugging is a fundamental part of software development, and one of the largest in terms of time spe...
This paper describes the preliminary results of a project investigating approaches to dynamic debugg...
This paper describes a parallel debugging environment that applies visualizations in a top-down, str...
Several years of research and development in parallel debugger design have given up several techniqu...
An ideal debugging system should provide the programmer with an interface to his parallel/distribute...
This paper describes our experience with the design and implementation of a distributed debugger for...
Abstract. This paper describes our experience with the design and implementation of a distributed de...
This paper discusses the development of a debugging tool for parallel programs showing how the requi...
To provide high-level graphical support for PVM (Parallel Virtual Machine) based program development...
We discuss issues in the design and implementation of a flexible debugging tool and its integration ...
Abstract. In order to address the diversity of existing parallel programming models, it is important...
In this paper a description is given of a partly implemented parallel debugger for the Twente Univer...
Debugging is generally considered to be difficult. The increased complexity and non determinism of p...
Debugging and testing is a larger part of the effort spent in a software development cycle. Debuggin...
Dissertação apresentada para a obtenção do Grau de Doutor em Informática pela Universidade Nova de...
Debugging is a fundamental part of software development, and one of the largest in terms of time spe...
This paper describes the preliminary results of a project investigating approaches to dynamic debugg...
This paper describes a parallel debugging environment that applies visualizations in a top-down, str...
Several years of research and development in parallel debugger design have given up several techniqu...
An ideal debugging system should provide the programmer with an interface to his parallel/distribute...