This paper is about opportunistic practices in interactive system design: about copying and pasting source code from public online forums into one’s own scripts; about taking apart consumer electronics and reappropriating their components for design prototypes; about “Frankensteining” software and hardware artifacts together by joining them with physical and digital hot glue and duct tape. It is about the hacks and prototypes of lowbrow experimentation, as opposed to highbrow design and engineering from the ground up. We combine these opportunistic practices under the moniker of “mash-up design. ” This paper presents results from an interview study with 14 professional and hobbyist “mashers ” from three different design disciplines: Web 2.0...
Hacking is not a new practice, as long as people had to make do, had to get things done, had to find...
Hackathons are techno-creative events during which participants get together in a physical location....
In this paper, we discuss how a flourishing scene of DIY makers is turning visions of tangible and u...
The recent emergence of web mash-ups and open source software is driving the development of new prac...
The recent emergence of web mash-ups and open source software is driving the development of new prac...
Whatever you may have heard about product hackers, the truth is they do something really, really wel...
This paper is mainly about how product hacking can be categorized and implemented in a systematic wa...
Hacking is an ambiguous term. Over the past 50 years, its meaning has been constantJs expanded and r...
International audienceThis article conceptualises hacking as a process of «collaborative exploration...
Hackersare identified as a specific subgroup of computer workers. The history of the hacker communit...
This essay examines the influence of human computer interaction design history on the current practi...
In this paper we present a series of Fab Lab workshops on reusing and repurposing existing objects. ...
Starting from the experiences of hackers developing free software and open hardware, this thesis add...
It is often assumed that the interests of users and developers coincide, sharing a common goal of go...
The history of technological progress has involved a repeated application of abstraction, of encapsu...
Hacking is not a new practice, as long as people had to make do, had to get things done, had to find...
Hackathons are techno-creative events during which participants get together in a physical location....
In this paper, we discuss how a flourishing scene of DIY makers is turning visions of tangible and u...
The recent emergence of web mash-ups and open source software is driving the development of new prac...
The recent emergence of web mash-ups and open source software is driving the development of new prac...
Whatever you may have heard about product hackers, the truth is they do something really, really wel...
This paper is mainly about how product hacking can be categorized and implemented in a systematic wa...
Hacking is an ambiguous term. Over the past 50 years, its meaning has been constantJs expanded and r...
International audienceThis article conceptualises hacking as a process of «collaborative exploration...
Hackersare identified as a specific subgroup of computer workers. The history of the hacker communit...
This essay examines the influence of human computer interaction design history on the current practi...
In this paper we present a series of Fab Lab workshops on reusing and repurposing existing objects. ...
Starting from the experiences of hackers developing free software and open hardware, this thesis add...
It is often assumed that the interests of users and developers coincide, sharing a common goal of go...
The history of technological progress has involved a repeated application of abstraction, of encapsu...
Hacking is not a new practice, as long as people had to make do, had to get things done, had to find...
Hackathons are techno-creative events during which participants get together in a physical location....
In this paper, we discuss how a flourishing scene of DIY makers is turning visions of tangible and u...