There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue that a digital table is a conducive form factor for general co-located home gaming as it affords: (a) seating in collaboratively relevant positions that give all equal opportunity to reach into the surface and share a common view, (b) rich whole handed gesture input normally only seen when handling physical objects, (c) the ability to monitor how others use space and access objects on the surface, and (d) the ability to communicate to each other and interact atop the surface via gestures and verbal utterances. Our thesis is that multimodal gesture and speech input ...
Abstract. Collaborative interactions with many existing digital tabletop systems lack the fluidity o...
This paper explores users ’ interpersonal interactions during collaboration around a tabletop displa...
This paper provides insights on promoting social interaction between the players in a multiplayer ga...
Co-located collaborators often work over physical tabletops using combinations of expressive hand ge...
Tabletops have been used to support a range of co-located activities, from games to image sorting. H...
This paper examines game design for multi-touch enabled systems, focusing on tabletop computers that...
Digital tabletop surfaces afford multiple user interaction and collaboration. Hybrid tabletops that ...
Abstract. Multi-touch tabletops provide new means for co-located people to work together on a task b...
In almost all collaborative tabletop tasks, groups require coordinated access to the shared objects ...
This paper explores users interpersonal interactions during collaboration around a tabletop display...
This thesis presents our work in computer science in human-computer interaction (HCI). The subject c...
Part 1: Long and Short PapersInternational audienceDigital tabletop surfaces afford multiple user in...
Abstract. Digital tabletop surfaces afford multiple user interaction and collaboration. Hybrid table...
In this paper we present STARS, a platform for developing computer augmented board games that integr...
Many people enjoy the social aspects of gaming, but most video games are designed to be played by...
Abstract. Collaborative interactions with many existing digital tabletop systems lack the fluidity o...
This paper explores users ’ interpersonal interactions during collaboration around a tabletop displa...
This paper provides insights on promoting social interaction between the players in a multiplayer ga...
Co-located collaborators often work over physical tabletops using combinations of expressive hand ge...
Tabletops have been used to support a range of co-located activities, from games to image sorting. H...
This paper examines game design for multi-touch enabled systems, focusing on tabletop computers that...
Digital tabletop surfaces afford multiple user interaction and collaboration. Hybrid tabletops that ...
Abstract. Multi-touch tabletops provide new means for co-located people to work together on a task b...
In almost all collaborative tabletop tasks, groups require coordinated access to the shared objects ...
This paper explores users interpersonal interactions during collaboration around a tabletop display...
This thesis presents our work in computer science in human-computer interaction (HCI). The subject c...
Part 1: Long and Short PapersInternational audienceDigital tabletop surfaces afford multiple user in...
Abstract. Digital tabletop surfaces afford multiple user interaction and collaboration. Hybrid table...
In this paper we present STARS, a platform for developing computer augmented board games that integr...
Many people enjoy the social aspects of gaming, but most video games are designed to be played by...
Abstract. Collaborative interactions with many existing digital tabletop systems lack the fluidity o...
This paper explores users ’ interpersonal interactions during collaboration around a tabletop displa...
This paper provides insights on promoting social interaction between the players in a multiplayer ga...